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   <div id="projectname">SDL_gpu
   &#160;<span id="projectnumber">0.10.0</span>
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   <div id="projectbrief">A hardware-accelerated, cross-platform 2D graphics API</div>
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<div class="contents">
<div class="textblock">Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:</div>

<h3><a class="anchor" id="index_g"></a>- g -</h3><ul>
<li>GET_ALPHA
: <a class="el" href="renderer__GL__common_8inl_a321ba79c06b72624ad0d8df13f9b1864.html#a321ba79c06b72624ad0d8df13f9b1864">renderer_GL_common.inl</a>
, <a class="el" href="SDL__gpu_8c_a321ba79c06b72624ad0d8df13f9b1864.html#a321ba79c06b72624ad0d8df13f9b1864">SDL_gpu.c</a>
</li>
<li>getNearestPowerOf2()
: <a class="el" href="renderer__GL__common_8inl_a84a672bf61112ef6e5d0de1b27299efb.html#a84a672bf61112ef6e5d0de1b27299efb">renderer_GL_common.inl</a>
</li>
<li>getPixel()
: <a class="el" href="renderer__GL__common_8inl_add5f69ced189f5cf438e7df3378485db.html#add5f69ced189f5cf438e7df3378485db">renderer_GL_common.inl</a>
</li>
<li>GL_ARRAY_BUFFER
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a7180045dcb52b22af2cd0366026bc3ed.html#a7180045dcb52b22af2cd0366026bc3ed">SDL_gpu_OpenGL_1.h</a>
</li>
<li>GL_COLOR_ATTACHMENT0
: <a class="el" href="SDL__gpu__GLES__1_8h_a4f60aaa1367dea8d8c7e288d912d58df.html#a4f60aaa1367dea8d8c7e288d912d58df">SDL_gpu_GLES_1.h</a>
</li>
<li>GL_COMPILE_STATUS
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a8b14cf3c9445c50aabe5c7d21b31d215.html#a8b14cf3c9445c50aabe5c7d21b31d215">SDL_gpu_OpenGL_1.h</a>
</li>
<li>GL_FRAGMENT_SHADER
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a1a0294662b50921555cae95fb20740d4.html#a1a0294662b50921555cae95fb20740d4">SDL_gpu_OpenGL_1.h</a>
</li>
<li>GL_FRAMEBUFFER
: <a class="el" href="SDL__gpu__GLES__1_8h_a9e626474ad3066f31b46293d535b009f.html#a9e626474ad3066f31b46293d535b009f">SDL_gpu_GLES_1.h</a>
</li>
<li>GL_FRAMEBUFFER_BINDING
: <a class="el" href="SDL__gpu__GLES__1_8h_ab2fc7d11690bc1e7a8800aef2a175a6c.html#ab2fc7d11690bc1e7a8800aef2a175a6c">SDL_gpu_GLES_1.h</a>
</li>
<li>GL_FRAMEBUFFER_COMPLETE
: <a class="el" href="SDL__gpu__GLES__1_8h_a7a5ca562c069ca1294283df0c7d192ad.html#a7a5ca562c069ca1294283df0c7d192ad">SDL_gpu_GLES_1.h</a>
</li>
<li>GL_FUNC_ADD
: <a class="el" href="SDL__gpu__GLES__1_8h_af477e4fa3e741406c0c3532cc5062758.html#af477e4fa3e741406c0c3532cc5062758">SDL_gpu_GLES_1.h</a>
</li>
<li>GL_FUNC_REVERSE_SUBTRACT
: <a class="el" href="SDL__gpu__GLES__1_8h_a8439350af7b66d0115f23d27a6511917.html#a8439350af7b66d0115f23d27a6511917">SDL_gpu_GLES_1.h</a>
</li>
<li>GL_FUNC_SUBTRACT
: <a class="el" href="SDL__gpu__GLES__1_8h_ad0017e5c11a6be44b705d87053607fca.html#ad0017e5c11a6be44b705d87053607fca">SDL_gpu_GLES_1.h</a>
</li>
<li>GL_LINK_STATUS
: <a class="el" href="SDL__gpu__OpenGL__1_8h_ae644ef6b281c9378fa49d9b1ccefaf31.html#ae644ef6b281c9378fa49d9b1ccefaf31">SDL_gpu_OpenGL_1.h</a>
</li>
<li>GL_MIRRORED_REPEAT
: <a class="el" href="SDL__gpu__GLES__1_8h_a05bc3a1fdd98251d126a8946a10f9dc8.html#a05bc3a1fdd98251d126a8946a10f9dc8">SDL_gpu_GLES_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a05bc3a1fdd98251d126a8946a10f9dc8.html#a05bc3a1fdd98251d126a8946a10f9dc8">SDL_gpu_OpenGL_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1__BASE_8h_a05bc3a1fdd98251d126a8946a10f9dc8.html#a05bc3a1fdd98251d126a8946a10f9dc8">SDL_gpu_OpenGL_1_BASE.h</a>
</li>
<li>GL_TEXTURE0
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a16cc91096144fc7048b45e2add14915b.html#a16cc91096144fc7048b45e2add14915b">SDL_gpu_OpenGL_1.h</a>
</li>
<li>GL_VERTEX_SHADER
: <a class="el" href="SDL__gpu__OpenGL__1_8h_aceb29bc16e885f956eb9e351a7dd6276.html#aceb29bc16e885f956eb9e351a7dd6276">SDL_gpu_OpenGL_1.h</a>
</li>
<li>GL_WRITE_ONLY
: <a class="el" href="SDL__gpu__GLES__2_8h_ab43997c5949dffce6674a7bb8a3059da.html#ab43997c5949dffce6674a7bb8a3059da">SDL_gpu_GLES_2.h</a>
</li>
<li>glActiveTexture
: <a class="el" href="SDL__gpu__OpenGL__1_8h_af15266b67de988f5ddf442bbbdd1b3fc.html#af15266b67de988f5ddf442bbbdd1b3fc">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glAttachShader
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a0cb06d612b3358bfaadbbefd7c51f1cc.html#a0cb06d612b3358bfaadbbefd7c51f1cc">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glBindBuffer
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a3b3a3f8200f094b781e9f61e2f19fc50.html#a3b3a3f8200f094b781e9f61e2f19fc50">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glBindFramebuffer
: <a class="el" href="SDL__gpu__GLES__1_8h_a7ea2e382a408e6ffc692e9e6fbaf0c22.html#a7ea2e382a408e6ffc692e9e6fbaf0c22">SDL_gpu_GLES_1.h</a>
</li>
<li>glBlendEquation
: <a class="el" href="SDL__gpu__GLES__1_8h_a4dfdb2741135dfe425fe08e76572023c.html#a4dfdb2741135dfe425fe08e76572023c">SDL_gpu_GLES_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a4dfdb2741135dfe425fe08e76572023c.html#a4dfdb2741135dfe425fe08e76572023c">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glBlendEquationSeparate
: <a class="el" href="SDL__gpu__GLES__1_8h_af07e9596f4c8bb748c5e64d1cff6ca35.html#af07e9596f4c8bb748c5e64d1cff6ca35">SDL_gpu_GLES_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_af07e9596f4c8bb748c5e64d1cff6ca35.html#af07e9596f4c8bb748c5e64d1cff6ca35">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glBlendFuncSeparate
: <a class="el" href="SDL__gpu__GLES__1_8h_a21f7fd667bd8822adaf1a45cc1c1a116.html#a21f7fd667bd8822adaf1a45cc1c1a116">SDL_gpu_GLES_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a21f7fd667bd8822adaf1a45cc1c1a116.html#a21f7fd667bd8822adaf1a45cc1c1a116">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glBufferData
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a9419a03f5c46e2758f884e9c56d92b6a.html#a9419a03f5c46e2758f884e9c56d92b6a">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glBufferSubData
: <a class="el" href="SDL__gpu__OpenGL__1_8h_ab275ed802ac5db3e6b97973aab9d48e2.html#ab275ed802ac5db3e6b97973aab9d48e2">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glCheckFramebufferStatus
: <a class="el" href="SDL__gpu__GLES__1_8h_a2097cfa52d11568f886cf6d3cf888f1c.html#a2097cfa52d11568f886cf6d3cf888f1c">SDL_gpu_GLES_1.h</a>
</li>
<li>glCompileShader
: <a class="el" href="SDL__gpu__OpenGL__1_8h_acf7a528ef1ef237d2a7676dcb0f22473.html#acf7a528ef1ef237d2a7676dcb0f22473">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glCreateProgram
: <a class="el" href="SDL__gpu__OpenGL__1_8h_acf9d728f2b2be42fbc2fe6dada8bcd2b.html#acf9d728f2b2be42fbc2fe6dada8bcd2b">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glCreateShader
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a4d3447ff3caf454bc686968fbe5f04bf.html#a4d3447ff3caf454bc686968fbe5f04bf">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glDeleteBuffers
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a55652a3f087bb13267a5481b6ff1fe19.html#a55652a3f087bb13267a5481b6ff1fe19">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glDeleteFramebuffers
: <a class="el" href="SDL__gpu__GLES__1_8h_aa7c5c636d1f609455e73ceee2eed8ba1.html#aa7c5c636d1f609455e73ceee2eed8ba1">SDL_gpu_GLES_1.h</a>
</li>
<li>glDeleteProgram
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a94c0e17529ebff9ddffdf7715b2341cc.html#a94c0e17529ebff9ddffdf7715b2341cc">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glDeleteShader
: <a class="el" href="SDL__gpu__OpenGL__1_8h_ac012d7614801ed69d643ad388dcfc768.html#ac012d7614801ed69d643ad388dcfc768">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glDisableVertexAttribArray
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a0903ee19d8321a1e456bebb54a65ee2a.html#a0903ee19d8321a1e456bebb54a65ee2a">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glEnableVertexAttribArray
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a6e8ee482001ee8fb9b3d4851116779b4.html#a6e8ee482001ee8fb9b3d4851116779b4">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glFramebufferTexture2D
: <a class="el" href="SDL__gpu__GLES__1_8h_a3fb0b694bf693bcd13fae76b3213ba92.html#a3fb0b694bf693bcd13fae76b3213ba92">SDL_gpu_GLES_1.h</a>
</li>
<li>glFrustum
: <a class="el" href="SDL__gpu__GLES__1_8h_a5ffc2b5dfdbd15478dac408fb9f45a4b.html#a5ffc2b5dfdbd15478dac408fb9f45a4b">SDL_gpu_GLES_1.h</a>
</li>
<li>glGenBuffers
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a1b33d322b89d94ad4938461db0a0424a.html#a1b33d322b89d94ad4938461db0a0424a">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glGenerateMipmap
: <a class="el" href="SDL__gpu__GLES__1_8h_af24c49639dd0c5748c08354cb9fda28c.html#af24c49639dd0c5748c08354cb9fda28c">SDL_gpu_GLES_1.h</a>
</li>
<li>glGenFramebuffers
: <a class="el" href="SDL__gpu__GLES__1_8h_afa884c4d2bb798b2161823f81ad56bce.html#afa884c4d2bb798b2161823f81ad56bce">SDL_gpu_GLES_1.h</a>
</li>
<li>glGetAttribLocation
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a20f33502cbda8885498352fcdbf71fe8.html#a20f33502cbda8885498352fcdbf71fe8">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glGetProgramInfoLog
: <a class="el" href="SDL__gpu__OpenGL__1_8h_ad0eeab6a26c94a0b78c04aac628e5ab5.html#ad0eeab6a26c94a0b78c04aac628e5ab5">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glGetProgramiv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a511181ed70d9d4cf7463a0ffe39f836d.html#a511181ed70d9d4cf7463a0ffe39f836d">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glGetShaderInfoLog
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a3058fd84744eb41e33773ad2b1a8c184.html#a3058fd84744eb41e33773ad2b1a8c184">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glGetShaderiv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_ae7002efbed794728b79205427b3ccc66.html#ae7002efbed794728b79205427b3ccc66">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glGetUniformiv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a3cc195ca15e0f1ce9bb05b9c912b4e60.html#a3cc195ca15e0f1ce9bb05b9c912b4e60">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glGetUniformLocation
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a10106e4be90a66213839645cf12770f9.html#a10106e4be90a66213839645cf12770f9">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glLinkProgram
: <a class="el" href="SDL__gpu__OpenGL__1_8h_ad241352c6eee6e79f09942ef0771db47.html#ad241352c6eee6e79f09942ef0771db47">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glMapBuffer
: <a class="el" href="SDL__gpu__GLES__2_8h_a88f951d9fb1bd55e28bc3c8581adf2eb.html#a88f951d9fb1bd55e28bc3c8581adf2eb">SDL_gpu_GLES_2.h</a>
</li>
<li>glOrtho
: <a class="el" href="SDL__gpu__GLES__1_8h_a724057c5248515bf71ba53b8dc90db6f.html#a724057c5248515bf71ba53b8dc90db6f">SDL_gpu_GLES_1.h</a>
</li>
<li>glShaderSource
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a369ec108462c247e3028edc9070117a0.html#a369ec108462c247e3028edc9070117a0">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform1f
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a213791d8094088fb4c40d265b7fe7694.html#a213791d8094088fb4c40d265b7fe7694">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform1fv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a7b834ab4b0d141e408001f708e1395ff.html#a7b834ab4b0d141e408001f708e1395ff">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform1i
: <a class="el" href="SDL__gpu__OpenGL__1_8h_abf9380e68d38f458f86a54870846026e.html#abf9380e68d38f458f86a54870846026e">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform1iv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a7c47f9ffec65859a57a432fb366b9d36.html#a7c47f9ffec65859a57a432fb366b9d36">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform2fv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a8f68825b5857a0eab9387a49ba2cae3c.html#a8f68825b5857a0eab9387a49ba2cae3c">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform2iv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_af6f6605dcba84d5d873fed44fbc96f96.html#af6f6605dcba84d5d873fed44fbc96f96">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform3fv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a264e119325884947733141031ec9ff68.html#a264e119325884947733141031ec9ff68">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform3iv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a95762f7dc966f361c756f5e90a957731.html#a95762f7dc966f361c756f5e90a957731">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform4fv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a2f24b3425eec94391cbfbb638466c65b.html#a2f24b3425eec94391cbfbb638466c65b">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniform4iv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_aaf1ddfef4edd75bda5ff88270ea8b699.html#aaf1ddfef4edd75bda5ff88270ea8b699">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUniformMatrix4fv
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a1cd4c6b9e1fb6b4eb927ab0997de48ef.html#a1cd4c6b9e1fb6b4eb927ab0997de48ef">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glUnmapBuffer
: <a class="el" href="SDL__gpu__GLES__2_8h_ae6a0a2dca1b86176367fab8941e9ab8f.html#ae6a0a2dca1b86176367fab8941e9ab8f">SDL_gpu_GLES_2.h</a>
</li>
<li>glUseProgram
: <a class="el" href="SDL__gpu__OpenGL__1_8h_ad8e40c882d63c4671dea2ca2dfcf3046.html#ad8e40c882d63c4671dea2ca2dfcf3046">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttrib1f
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a9abee4709481e8be0cda7e690a22fc65.html#a9abee4709481e8be0cda7e690a22fc65">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttrib2f
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a7a318cc8fa2e52fe4239bcdf39dfc2c1.html#a7a318cc8fa2e52fe4239bcdf39dfc2c1">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttrib3f
: <a class="el" href="SDL__gpu__OpenGL__1_8h_af1813f0b6f4e75d4178f11bea112b66b.html#af1813f0b6f4e75d4178f11bea112b66b">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttrib4f
: <a class="el" href="SDL__gpu__OpenGL__1_8h_ab4379f55177e0ac186ffa27f7e218a7f.html#ab4379f55177e0ac186ffa27f7e218a7f">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribI1i
: <a class="el" href="SDL__gpu__GLES__2_8h_a99e228705056112915f445fe3865b53c.html#a99e228705056112915f445fe3865b53c">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a99e228705056112915f445fe3865b53c.html#a99e228705056112915f445fe3865b53c">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribI1ui
: <a class="el" href="SDL__gpu__GLES__2_8h_ae9650c3322646dada89c6f8d4729f36f.html#ae9650c3322646dada89c6f8d4729f36f">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_ae9650c3322646dada89c6f8d4729f36f.html#ae9650c3322646dada89c6f8d4729f36f">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribI2i
: <a class="el" href="SDL__gpu__GLES__2_8h_ac194683c1a19682351d915d244a47499.html#ac194683c1a19682351d915d244a47499">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_ac194683c1a19682351d915d244a47499.html#ac194683c1a19682351d915d244a47499">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribI2ui
: <a class="el" href="SDL__gpu__GLES__2_8h_a53c11296ce705e51a123339117fbd163.html#a53c11296ce705e51a123339117fbd163">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a53c11296ce705e51a123339117fbd163.html#a53c11296ce705e51a123339117fbd163">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribI3i
: <a class="el" href="SDL__gpu__GLES__2_8h_a417269731fbb483680d4930ee6334240.html#a417269731fbb483680d4930ee6334240">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a417269731fbb483680d4930ee6334240.html#a417269731fbb483680d4930ee6334240">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribI3ui
: <a class="el" href="SDL__gpu__GLES__2_8h_a55510ec365eb8c16faa7aaf1058fab5b.html#a55510ec365eb8c16faa7aaf1058fab5b">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a55510ec365eb8c16faa7aaf1058fab5b.html#a55510ec365eb8c16faa7aaf1058fab5b">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribI4i
: <a class="el" href="SDL__gpu__GLES__2_8h_a915a214c99e74dd0af71d93eb6aacfa2.html#a915a214c99e74dd0af71d93eb6aacfa2">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a915a214c99e74dd0af71d93eb6aacfa2.html#a915a214c99e74dd0af71d93eb6aacfa2">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribI4ui
: <a class="el" href="SDL__gpu__GLES__2_8h_a88e8a836f0d1ffdb20288a04ddd08a2d.html#a88e8a836f0d1ffdb20288a04ddd08a2d">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a88e8a836f0d1ffdb20288a04ddd08a2d.html#a88e8a836f0d1ffdb20288a04ddd08a2d">SDL_gpu_OpenGL_1.h</a>
</li>
<li>glVertexAttribPointer
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a8afadc1fe36886688a02097cc63a17cb.html#a8afadc1fe36886688a02097cc63a17cb">SDL_gpu_OpenGL_1.h</a>
</li>
<li>GPU_ActivateShaderProgram()
: <a class="el" href="group__ShaderInterface_gae598eedf926d4215be7f0d980016afaf.html#gae598eedf926d4215be7f0d980016afaf">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a120f5d6612c72e4f9f23bad70ef10b78.html#a120f5d6612c72e4f9f23bad70ef10b78">SDL_gpu.c</a>
</li>
<li>GPU_AddRenderer()
: <a class="el" href="SDL__gpu_8c_a638ae399cf08b22a478268560d84c081.html#a638ae399cf08b22a478268560d84c081">SDL_gpu.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_a638ae399cf08b22a478268560d84c081.html#a638ae399cf08b22a478268560d84c081">SDL_gpu_renderer.c</a>
</li>
<li>GPU_AddWindowMapping()
: <a class="el" href="SDL__gpu__RendererImpl_8h_a8e1d13102c929d78b08f9d82d7cdd39d.html#a8e1d13102c929d78b08f9d82d7cdd39d">SDL_gpu_RendererImpl.h</a>
, <a class="el" href="SDL__gpu_8c_adf6b2488e6b93a8a8f1ca5e9accac1bf.html#adf6b2488e6b93a8a8f1ca5e9accac1bf">SDL_gpu.c</a>
</li>
<li>GPU_Arc()
: <a class="el" href="group__Shapes_ga55220674927f2c7f631c2f2565ffd6fd.html#ga55220674927f2c7f631c2f2565ffd6fd">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a731cbef9cab0bca1cb331f791f51ca26.html#a731cbef9cab0bca1cb331f791f51ca26">SDL_gpu_shapes.c</a>
</li>
<li>GPU_ArcFilled()
: <a class="el" href="group__Shapes_gae4912b1b3cc0f8104e049126e34c3d7c.html#gae4912b1b3cc0f8104e049126e34c3d7c">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_aa04da9593f47ed24c596df255fd35cbe.html#aa04da9593f47ed24c596df255fd35cbe">SDL_gpu_shapes.c</a>
</li>
<li>GPU_AttachShader()
: <a class="el" href="group__ShaderInterface_ga82577feec0703bf1c92f730455b99f62.html#ga82577feec0703bf1c92f730455b99f62">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ad1283bb78bd65b9052e29434e26f0faa.html#ad1283bb78bd65b9052e29434e26f0faa">SDL_gpu.c</a>
</li>
<li>GPU_BLEND_ADD
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3a39318f81ae768d8a6119e7965a11bd50">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_MOD_ALPHA
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3aaa615d503a07a8fc9433e9922b8d7e19">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_MULTIPLY
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3a6f744110624e16eaf810c6bd9e794505">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_NORMAL
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3a2a6bb76e356cdd063e2ae0f916003913">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_NORMAL_ADD_ALPHA
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3ace71f1dcff4ad22e3718fde64f87a26c">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_NORMAL_KEEP_ALPHA
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3aeffff5d60c5d8752207e891a9edb7a93">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_PREMULTIPLIED_ALPHA
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3ad1222ac112ea6da7c9ab12c787eb6718">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_SET
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3a45b36834f7e79f4475fc549619caefd3">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_SET_ALPHA
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3a06909da735b96306b78a234a19b2087f">SDL_gpu.h</a>
</li>
<li>GPU_BLEND_SUBTRACT
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#gga7cbeeebabe3930345eec13d00b12f4f3ad56ffa827b7981cecf31c0928c54d040">SDL_gpu.h</a>
</li>
<li>GPU_BlendEqEnum
: <a class="el" href="group__ImageControls_ga905d81ffdd58f21186bd8501aa273654.html#ga905d81ffdd58f21186bd8501aa273654">SDL_gpu.h</a>
</li>
<li>GPU_BlendFuncEnum
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#gae64f396ebf4f12015409cb2b6322bb74">SDL_gpu.h</a>
</li>
<li>GPU_BlendPresetEnum
: <a class="el" href="group__ImageControls_ga7cbeeebabe3930345eec13d00b12f4f3.html#ga7cbeeebabe3930345eec13d00b12f4f3">SDL_gpu.h</a>
</li>
<li>GPU_Blit()
: <a class="el" href="group__Rendering_gaecb7bb7291737c733bdadcf9108b105d.html#gaecb7bb7291737c733bdadcf9108b105d">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a28393f9d36140bb70a475a1c0e1e4851.html#a28393f9d36140bb70a475a1c0e1e4851">SDL_gpu.c</a>
</li>
<li>GPU_BLIT_BUFFER_ABSOLUTE_MAX_VERTICES
: <a class="el" href="renderer__GL__common_8inl_a35f0505016715fd33bb294ae87610032.html#a35f0505016715fd33bb294ae87610032">renderer_GL_common.inl</a>
</li>
<li>GPU_BLIT_BUFFER_COLOR_OFFSET
: <a class="el" href="renderer__GL__common_8inl_a040baed8d5162076cf1ab8f4111cac61.html#a040baed8d5162076cf1ab8f4111cac61">renderer_GL_common.inl</a>
</li>
<li>GPU_BLIT_BUFFER_FLOATS_PER_VERTEX
: <a class="el" href="renderer__GL__common_8inl_adb1ef28429634dd276141e16c14e8c9a.html#adb1ef28429634dd276141e16c14e8c9a">renderer_GL_common.inl</a>
</li>
<li>GPU_BLIT_BUFFER_INIT_MAX_NUM_VERTICES
: <a class="el" href="renderer__GL__common_8inl_ae7960e2529dc0631aeb9efa3545d4abc.html#ae7960e2529dc0631aeb9efa3545d4abc">renderer_GL_common.inl</a>
</li>
<li>GPU_BLIT_BUFFER_STRIDE
: <a class="el" href="renderer__GL__common_8inl_a768b7168f53af3501959dbd64616913b.html#a768b7168f53af3501959dbd64616913b">renderer_GL_common.inl</a>
</li>
<li>GPU_BLIT_BUFFER_TEX_COORD_OFFSET
: <a class="el" href="renderer__GL__common_8inl_aa9559a64bc15de3aad7c818ac4cda3a2.html#aa9559a64bc15de3aad7c818ac4cda3a2">renderer_GL_common.inl</a>
</li>
<li>GPU_BLIT_BUFFER_VERTEX_OFFSET
: <a class="el" href="renderer__GL__common_8inl_a712ea96d8ea2ff18fffb0007cbd28879.html#a712ea96d8ea2ff18fffb0007cbd28879">renderer_GL_common.inl</a>
</li>
<li>GPU_BLIT_BUFFER_VERTICES_PER_SPRITE
: <a class="el" href="renderer__GL__common_8inl_a04120ff3211670a2d8e0a89040564829.html#a04120ff3211670a2d8e0a89040564829">renderer_GL_common.inl</a>
</li>
<li>GPU_BlitBatch()
: <a class="el" href="group__Rendering_ga1b82c648026014795d77b873c36de793.html#ga1b82c648026014795d77b873c36de793">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a69259d2ea6958be5e358f9519c052f4a.html#a69259d2ea6958be5e358f9519c052f4a">SDL_gpu.c</a>
</li>
<li>GPU_BlitBatchSeparate()
: <a class="el" href="group__Rendering_ga582c0d0adf4dca04eef8354f44ecc981.html#ga582c0d0adf4dca04eef8354f44ecc981">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a994469d6a43f3c2f2d3c22e846048bae.html#a994469d6a43f3c2f2d3c22e846048bae">SDL_gpu.c</a>
</li>
<li>GPU_BlitFlagEnum
: <a class="el" href="group__Rendering_gad2b76c961bca86e4c567baa485ea0cee.html#gad2b76c961bca86e4c567baa485ea0cee">SDL_gpu.h</a>
</li>
<li>GPU_BlitRotate()
: <a class="el" href="group__Rendering_ga528ce43477e30e1ec1de4956f3447cd1.html#ga528ce43477e30e1ec1de4956f3447cd1">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a58fe056bab2cd27e4c0adbe735278a70.html#a58fe056bab2cd27e4c0adbe735278a70">SDL_gpu.c</a>
</li>
<li>GPU_BlitScale()
: <a class="el" href="group__Rendering_gae7429d988f1034ac39d9621071985b04.html#gae7429d988f1034ac39d9621071985b04">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a4373dcf82980ec98406e07bf023b4c90.html#a4373dcf82980ec98406e07bf023b4c90">SDL_gpu.c</a>
</li>
<li>GPU_BlitTransform()
: <a class="el" href="group__Rendering_ga80c3aa6c7cb84b6b9efc53387b0b3963.html#ga80c3aa6c7cb84b6b9efc53387b0b3963">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_acdac7ee53efd8426ddca5c6a66e8d8b7.html#acdac7ee53efd8426ddca5c6a66e8d8b7">SDL_gpu.c</a>
</li>
<li>GPU_BlitTransformMatrix()
: <a class="el" href="group__Rendering_ga30891a674c8db48930d223ca183be526.html#ga30891a674c8db48930d223ca183be526">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_aa2c08d7e44c2294706f9b9b90adf72d1.html#aa2c08d7e44c2294706f9b9b90adf72d1">SDL_gpu.c</a>
</li>
<li>GPU_BlitTransformX()
: <a class="el" href="group__Rendering_ga02d894238d7bd79a6f1c51ff3b79f80f.html#ga02d894238d7bd79a6f1c51ff3b79f80f">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_aa95d1b7eb8ede74bcb77f94c0d9feec8.html#aa95d1b7eb8ede74bcb77f94c0d9feec8">SDL_gpu.c</a>
</li>
<li>GPU_Circle()
: <a class="el" href="group__Shapes_gaa41fe50c7e019ee47f6212cd831b66f8.html#gaa41fe50c7e019ee47f6212cd831b66f8">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a275ba3a6cc62518ad462203c1992a88d.html#a275ba3a6cc62518ad462203c1992a88d">SDL_gpu_shapes.c</a>
</li>
<li>GPU_CircleFilled()
: <a class="el" href="group__Shapes_gaf12e3a658462bb5b011c17ff6a7773dc.html#gaf12e3a658462bb5b011c17ff6a7773dc">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a3b83c00257996660ac8aeda9fd6ac70c.html#a3b83c00257996660ac8aeda9fd6ac70c">SDL_gpu_shapes.c</a>
</li>
<li>GPU_Clear()
: <a class="el" href="group__Rendering_ga074d01ca69e53fb13aa79eef223b329a.html#ga074d01ca69e53fb13aa79eef223b329a">SDL_gpu.h</a>
, <a class="el" href="group__Rendering_ga074d01ca69e53fb13aa79eef223b329a.html#ga074d01ca69e53fb13aa79eef223b329a">SDL_gpu.c</a>
</li>
<li>GPU_ClearColor()
: <a class="el" href="group__Rendering_ga1167f427bc15755f7229b9d03cadc9b3.html#ga1167f427bc15755f7229b9d03cadc9b3">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ad719657da3a0ee0413cf3b5dd6bc4321.html#ad719657da3a0ee0413cf3b5dd6bc4321">SDL_gpu.c</a>
</li>
<li>GPU_ClearRGB()
: <a class="el" href="group__Rendering_gadffffd0021a4403ea68fa7d182f9672d.html#gadffffd0021a4403ea68fa7d182f9672d">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a96457faa31df61e45d18588f2c0ed360.html#a96457faa31df61e45d18588f2c0ed360">SDL_gpu.c</a>
</li>
<li>GPU_ClearRGBA()
: <a class="el" href="group__Rendering_ga351ef09be39d5112408bdc495d6b3be9.html#ga351ef09be39d5112408bdc495d6b3be9">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a36a91c318209e262ae63313d91dad6ec.html#a36a91c318209e262ae63313d91dad6ec">SDL_gpu.c</a>
</li>
<li>GPU_CloseCurrentRenderer()
: <a class="el" href="group__Initialization_gab304b9b3ab6077b5c1803352ef35af23.html#gab304b9b3ab6077b5c1803352ef35af23">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a19e8d2a02c8032d7e69ed66cb77c2910.html#a19e8d2a02c8032d7e69ed66cb77c2910">SDL_gpu.c</a>
</li>
<li>GPU_CompileShader()
: <a class="el" href="group__ShaderInterface_ga5ebb53aa97fe5419df956ba1f5428dea.html#ga5ebb53aa97fe5419df956ba1f5428dea">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a8380adc13cd54a931881ac8760a3cc8d.html#a8380adc13cd54a931881ac8760a3cc8d">SDL_gpu.c</a>
</li>
<li>GPU_CompileShader_RW()
: <a class="el" href="group__ShaderInterface_ga593b82dafb8e2f7ed5eb19df1ae8d8cc.html#ga593b82dafb8e2f7ed5eb19df1ae8d8cc">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_af745c1bb265e5afdffaf4501fb2e98e1.html#af745c1bb265e5afdffaf4501fb2e98e1">SDL_gpu.c</a>
</li>
<li>GPU_CONTEXT_DATA
: <a class="el" href="SDL__gpu__GLES__1_8h_a1bf6b3961fe68fd88f4193171cd8b562.html#a1bf6b3961fe68fd88f4193171cd8b562">SDL_gpu_GLES_1.h</a>
, <a class="el" href="SDL__gpu__GLES__2_8h_a1bf6b3961fe68fd88f4193171cd8b562.html#a1bf6b3961fe68fd88f4193171cd8b562">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a1bf6b3961fe68fd88f4193171cd8b562.html#a1bf6b3961fe68fd88f4193171cd8b562">SDL_gpu_OpenGL_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1__BASE_8h_a1bf6b3961fe68fd88f4193171cd8b562.html#a1bf6b3961fe68fd88f4193171cd8b562">SDL_gpu_OpenGL_1_BASE.h</a>
, <a class="el" href="SDL__gpu__OpenGL__2_8h_a1bf6b3961fe68fd88f4193171cd8b562.html#a1bf6b3961fe68fd88f4193171cd8b562">SDL_gpu_OpenGL_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__3_8h_a1bf6b3961fe68fd88f4193171cd8b562.html#a1bf6b3961fe68fd88f4193171cd8b562">SDL_gpu_OpenGL_3.h</a>
</li>
<li>GPU_CopyImage()
: <a class="el" href="group__ImageControls_ga791bb156c017c6682a0aea870c4655b5.html#ga791bb156c017c6682a0aea870c4655b5">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_aa9a94e5310e59a78e2b8daa968ed31c6.html#aa9a94e5310e59a78e2b8daa968ed31c6">SDL_gpu.c</a>
</li>
<li>GPU_CopyImageFromSurface()
: <a class="el" href="group__Conversions_ga487e41be10f64e70d34a6678e83187ea.html#ga487e41be10f64e70d34a6678e83187ea">SDL_gpu.h</a>
, <a class="el" href="group__Conversions_ga487e41be10f64e70d34a6678e83187ea.html#ga487e41be10f64e70d34a6678e83187ea">SDL_gpu.c</a>
</li>
<li>GPU_CopyImageFromTarget()
: <a class="el" href="group__Conversions_gaf49ac4353b27dc35a91b375525f58cf9.html#gaf49ac4353b27dc35a91b375525f58cf9">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a16a6abafbe7581e15a2d7864700e5599.html#a16a6abafbe7581e15a2d7864700e5599">SDL_gpu.c</a>
</li>
<li>GPU_CopySurfaceFromImage()
: <a class="el" href="group__Conversions_ga30afb334f18d9636f3b79a6f448ee2b8.html#ga30afb334f18d9636f3b79a6f448ee2b8">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a0b6eb3520595cad48ef506a09957a076.html#a0b6eb3520595cad48ef506a09957a076">SDL_gpu.c</a>
</li>
<li>GPU_CopySurfaceFromTarget()
: <a class="el" href="group__Conversions_ga67ed611f2d8e6146c25e78f99fe4e1ea.html#ga67ed611f2d8e6146c25e78f99fe4e1ea">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a0b9b1f5b9717447c2cf9cd2b7d021f92.html#a0b9b1f5b9717447c2cf9cd2b7d021f92">SDL_gpu.c</a>
</li>
<li>GPU_CreateAliasImage()
: <a class="el" href="group__ImageControls_ga8e470be78b7d5ba8443fe090989054af.html#ga8e470be78b7d5ba8443fe090989054af">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ab8bb86e176d06e201e365374df11f8e9.html#ab8bb86e176d06e201e365374df11f8e9">SDL_gpu.c</a>
</li>
<li>GPU_CreateAliasTarget()
: <a class="el" href="group__TargetControls_ga11b1168116fac01b4b0b26ea8c6c3226.html#ga11b1168116fac01b4b0b26ea8c6c3226">SDL_gpu.h</a>
, <a class="el" href="group__TargetControls_ga11b1168116fac01b4b0b26ea8c6c3226.html#ga11b1168116fac01b4b0b26ea8c6c3226">SDL_gpu.c</a>
</li>
<li>GPU_CreateImage()
: <a class="el" href="group__ImageControls_gae761f502d4738a997c5ea3bde677fd8f.html#gae761f502d4738a997c5ea3bde677fd8f">SDL_gpu.h</a>
, <a class="el" href="group__ImageControls_gae761f502d4738a997c5ea3bde677fd8f.html#gae761f502d4738a997c5ea3bde677fd8f">SDL_gpu.c</a>
</li>
<li>GPU_CreateImageUsingTexture()
: <a class="el" href="group__ImageControls_gaf4899298f0680723271a4453c82c21c2.html#gaf4899298f0680723271a4453c82c21c2">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a0328aa4e8cb0f1b110300c1fb7dad35c.html#a0328aa4e8cb0f1b110300c1fb7dad35c">SDL_gpu.c</a>
</li>
<li>GPU_CreateRenderer()
: <a class="el" href="SDL__gpu__renderer_8c_a68de0b5bd58c5a39cf2e418072dbb378.html#a68de0b5bd58c5a39cf2e418072dbb378">SDL_gpu_renderer.c</a>
</li>
<li>GPU_CreateRenderer_GLES_1()
: <a class="el" href="renderer__GLES__1_8c_a774ed3aef2beced50ec42fdaa60643ec.html#a774ed3aef2beced50ec42fdaa60643ec">renderer_GLES_1.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_a774ed3aef2beced50ec42fdaa60643ec.html#a774ed3aef2beced50ec42fdaa60643ec">SDL_gpu_renderer.c</a>
</li>
<li>GPU_CreateRenderer_GLES_2()
: <a class="el" href="renderer__GLES__2_8c_a02f3882a9501df72ebeb59dda6e66078.html#a02f3882a9501df72ebeb59dda6e66078">renderer_GLES_2.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_a02f3882a9501df72ebeb59dda6e66078.html#a02f3882a9501df72ebeb59dda6e66078">SDL_gpu_renderer.c</a>
</li>
<li>GPU_CreateRenderer_OpenGL_1()
: <a class="el" href="renderer__OpenGL__1_8c_ad77fdbbde2e9d7d66b8a527a8e04c7d6.html#ad77fdbbde2e9d7d66b8a527a8e04c7d6">renderer_OpenGL_1.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_ad77fdbbde2e9d7d66b8a527a8e04c7d6.html#ad77fdbbde2e9d7d66b8a527a8e04c7d6">SDL_gpu_renderer.c</a>
</li>
<li>GPU_CreateRenderer_OpenGL_1_BASE()
: <a class="el" href="renderer__OpenGL__1__BASE_8c_a7f259d53b620d9c53f3c2248c105280e.html#a7f259d53b620d9c53f3c2248c105280e">renderer_OpenGL_1_BASE.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_a7f259d53b620d9c53f3c2248c105280e.html#a7f259d53b620d9c53f3c2248c105280e">SDL_gpu_renderer.c</a>
</li>
<li>GPU_CreateRenderer_OpenGL_2()
: <a class="el" href="renderer__OpenGL__2_8c_a15b3b9c0f09caedeb1287e1cb77d505c.html#a15b3b9c0f09caedeb1287e1cb77d505c">renderer_OpenGL_2.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_a15b3b9c0f09caedeb1287e1cb77d505c.html#a15b3b9c0f09caedeb1287e1cb77d505c">SDL_gpu_renderer.c</a>
</li>
<li>GPU_CreateRenderer_OpenGL_3()
: <a class="el" href="renderer__OpenGL__3_8c_a602a680685295a2c69c00162dfd6b222.html#a602a680685295a2c69c00162dfd6b222">renderer_OpenGL_3.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_a602a680685295a2c69c00162dfd6b222.html#a602a680685295a2c69c00162dfd6b222">SDL_gpu_renderer.c</a>
</li>
<li>GPU_CreateShaderProgram()
: <a class="el" href="group__ShaderInterface_gab88b885a9c7b69f4ecbc93a091cf827c.html#gab88b885a9c7b69f4ecbc93a091cf827c">SDL_gpu.h</a>
, <a class="el" href="group__ShaderInterface_gab88b885a9c7b69f4ecbc93a091cf827c.html#gab88b885a9c7b69f4ecbc93a091cf827c">SDL_gpu.c</a>
</li>
<li>GPU_CreateTargetFromWindow()
: <a class="el" href="group__ContextControls_ga3dae1cad2bc13a244402a01c5a663003.html#ga3dae1cad2bc13a244402a01c5a663003">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a350c5c33539eb14a00371b514214dd1e.html#a350c5c33539eb14a00371b514214dd1e">SDL_gpu.c</a>
</li>
<li>GPU_DeactivateShaderProgram()
: <a class="el" href="group__ShaderInterface_ga0c418855d2f7bea48ceb3826ab97c8f4.html#ga0c418855d2f7bea48ceb3826ab97c8f4">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_aa1890fc7c1ea2c6281708e1911178261.html#aa1890fc7c1ea2c6281708e1911178261">SDL_gpu.c</a>
</li>
<li>GPU_DEBUG_LEVEL_0
: <a class="el" href="group__Logging_ga3fa0c76faebad8544f1d1d74189cdd56.html#gga3fa0c76faebad8544f1d1d74189cdd56aeaa918554a515dda5c409bf5d03152ca">SDL_gpu.h</a>
</li>
<li>GPU_DEBUG_LEVEL_1
: <a class="el" href="group__Logging_ga3fa0c76faebad8544f1d1d74189cdd56.html#gga3fa0c76faebad8544f1d1d74189cdd56a8ef44e75ea8e8256a3b457fdc92498ad">SDL_gpu.h</a>
</li>
<li>GPU_DEBUG_LEVEL_2
: <a class="el" href="group__Logging_ga3fa0c76faebad8544f1d1d74189cdd56.html#gga3fa0c76faebad8544f1d1d74189cdd56a45262857a4dbe07a4cbcdb69daa1641b">SDL_gpu.h</a>
</li>
<li>GPU_DEBUG_LEVEL_3
: <a class="el" href="group__Logging_ga3fa0c76faebad8544f1d1d74189cdd56.html#gga3fa0c76faebad8544f1d1d74189cdd56adf3ae806eb1f9fd81dd1060e6c69abe1">SDL_gpu.h</a>
</li>
<li>GPU_DEBUG_LEVEL_MAX
: <a class="el" href="group__Logging_ga3fa0c76faebad8544f1d1d74189cdd56.html#gga3fa0c76faebad8544f1d1d74189cdd56ab00c39f6bd55ed3cb5b715e983a4149e">SDL_gpu.h</a>
</li>
<li>GPU_DebugLevelEnum
: <a class="el" href="group__Logging_ga3fa0c76faebad8544f1d1d74189cdd56.html#ga3fa0c76faebad8544f1d1d74189cdd56">SDL_gpu.h</a>
</li>
<li>GPU_DEFAULT_INIT_FLAGS
: <a class="el" href="SDL__gpu_8h_abd41fba64972a26a624e5b2b20f678cf.html#abd41fba64972a26a624e5b2b20f678cf">SDL_gpu.h</a>
</li>
<li>GPU_DEFAULT_TEXTURED_FRAGMENT_SHADER_SOURCE
: <a class="el" href="SDL__gpu__GLES__2_8h_ab6ac7d1112d6fc0f799e24b6f76ea58d.html#ab6ac7d1112d6fc0f799e24b6f76ea58d">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_ab6ac7d1112d6fc0f799e24b6f76ea58d.html#ab6ac7d1112d6fc0f799e24b6f76ea58d">SDL_gpu_OpenGL_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__2_8h_ab6ac7d1112d6fc0f799e24b6f76ea58d.html#ab6ac7d1112d6fc0f799e24b6f76ea58d">SDL_gpu_OpenGL_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__3_8h_ab6ac7d1112d6fc0f799e24b6f76ea58d.html#ab6ac7d1112d6fc0f799e24b6f76ea58d">SDL_gpu_OpenGL_3.h</a>
</li>
<li>GPU_DEFAULT_TEXTURED_VERTEX_SHADER_SOURCE
: <a class="el" href="SDL__gpu__GLES__2_8h_a6f074b94e7b792cb90aeae8350699869.html#a6f074b94e7b792cb90aeae8350699869">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a6f074b94e7b792cb90aeae8350699869.html#a6f074b94e7b792cb90aeae8350699869">SDL_gpu_OpenGL_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__2_8h_a6f074b94e7b792cb90aeae8350699869.html#a6f074b94e7b792cb90aeae8350699869">SDL_gpu_OpenGL_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__3_8h_a6f074b94e7b792cb90aeae8350699869.html#a6f074b94e7b792cb90aeae8350699869">SDL_gpu_OpenGL_3.h</a>
</li>
<li>GPU_DEFAULT_UNTEXTURED_FRAGMENT_SHADER_SOURCE
: <a class="el" href="SDL__gpu__GLES__2_8h_a75d7e5e1cac6abd27d81b61fbdea224b.html#a75d7e5e1cac6abd27d81b61fbdea224b">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a75d7e5e1cac6abd27d81b61fbdea224b.html#a75d7e5e1cac6abd27d81b61fbdea224b">SDL_gpu_OpenGL_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__2_8h_a75d7e5e1cac6abd27d81b61fbdea224b.html#a75d7e5e1cac6abd27d81b61fbdea224b">SDL_gpu_OpenGL_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__3_8h_a75d7e5e1cac6abd27d81b61fbdea224b.html#a75d7e5e1cac6abd27d81b61fbdea224b">SDL_gpu_OpenGL_3.h</a>
</li>
<li>GPU_DEFAULT_UNTEXTURED_VERTEX_SHADER_SOURCE
: <a class="el" href="SDL__gpu__GLES__2_8h_a5ca2cd32859512a50e648cf8c574be99.html#a5ca2cd32859512a50e648cf8c574be99">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_a5ca2cd32859512a50e648cf8c574be99.html#a5ca2cd32859512a50e648cf8c574be99">SDL_gpu_OpenGL_1.h</a>
, <a class="el" href="SDL__gpu__OpenGL__2_8h_a5ca2cd32859512a50e648cf8c574be99.html#a5ca2cd32859512a50e648cf8c574be99">SDL_gpu_OpenGL_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__3_8h_a5ca2cd32859512a50e648cf8c574be99.html#a5ca2cd32859512a50e648cf8c574be99">SDL_gpu_OpenGL_3.h</a>
</li>
<li>GPU_DetachShader()
: <a class="el" href="group__ShaderInterface_ga08e69c71f3c377eda77370b2d0d2cefa.html#ga08e69c71f3c377eda77370b2d0d2cefa">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a1c77fbec99541c5eb8d828ebaa85ac9a.html#a1c77fbec99541c5eb8d828ebaa85ac9a">SDL_gpu.c</a>
</li>
<li>GPU_Ellipse()
: <a class="el" href="group__Shapes_ga491c0372babf6da7cce3a21dd4e36521.html#ga491c0372babf6da7cce3a21dd4e36521">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a6086f47443e56d045a8c13c0953869f5.html#a6086f47443e56d045a8c13c0953869f5">SDL_gpu_shapes.c</a>
</li>
<li>GPU_EllipseFilled()
: <a class="el" href="group__Shapes_ga999c98ad8c7a60c456c11848e09fa9ee.html#ga999c98ad8c7a60c456c11848e09fa9ee">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a488c53bda1cdb4d3eded7628569e3487.html#a488c53bda1cdb4d3eded7628569e3487">SDL_gpu_shapes.c</a>
</li>
<li>GPU_EQ_ADD
: <a class="el" href="group__ImageControls_ga905d81ffdd58f21186bd8501aa273654.html#gga905d81ffdd58f21186bd8501aa273654a7b5e4fd604ed19f5429067d6e58d61be">SDL_gpu.h</a>
</li>
<li>GPU_EQ_REVERSE_SUBTRACT
: <a class="el" href="group__ImageControls_ga905d81ffdd58f21186bd8501aa273654.html#gga905d81ffdd58f21186bd8501aa273654adff61ad6a76d8aff51c69370b278ce55">SDL_gpu.h</a>
</li>
<li>GPU_EQ_SUBTRACT
: <a class="el" href="group__ImageControls_ga905d81ffdd58f21186bd8501aa273654.html#gga905d81ffdd58f21186bd8501aa273654a9506724813ace8774c26f0431315c0db">SDL_gpu.h</a>
</li>
<li>GPU_ERROR_BACKEND_ERROR
: <a class="el" href="group__Logging_gac60f40aad8e53d26b877d81ee677fca0.html#ggac60f40aad8e53d26b877d81ee677fca0a198168579190a3a5b9795ec4bdec40d9">SDL_gpu.h</a>
</li>
<li>GPU_ERROR_DATA_ERROR
: <a class="el" href="group__Logging_gac60f40aad8e53d26b877d81ee677fca0.html#ggac60f40aad8e53d26b877d81ee677fca0afb02e54d9eadace761604c24e4d28765">SDL_gpu.h</a>
</li>
<li>GPU_ERROR_DETAILS_STRING_MAX
: <a class="el" href="SDL__gpu_8c_aa5507ecf5e4612376bf06a0ca53cd5da.html#aa5507ecf5e4612376bf06a0ca53cd5da">SDL_gpu.c</a>
</li>
<li>GPU_ERROR_FILE_NOT_FOUND
: <a class="el" href="group__Logging_gac60f40aad8e53d26b877d81ee677fca0.html#ggac60f40aad8e53d26b877d81ee677fca0a8b108e3ce5dc4834b2dfec2acf68de2b">SDL_gpu.h</a>
</li>
<li>GPU_ERROR_FUNCTION_STRING_MAX
: <a class="el" href="SDL__gpu_8c_a89cc66440fd5aeb60b8497ed0b64f35e.html#a89cc66440fd5aeb60b8497ed0b64f35e">SDL_gpu.c</a>
</li>
<li>GPU_ERROR_NONE
: <a class="el" href="group__Logging_gac60f40aad8e53d26b877d81ee677fca0.html#ggac60f40aad8e53d26b877d81ee677fca0a07798e74ccdfcfaaf83809e986bdc06e">SDL_gpu.h</a>
</li>
<li>GPU_ERROR_NULL_ARGUMENT
: <a class="el" href="group__Logging_gac60f40aad8e53d26b877d81ee677fca0.html#ggac60f40aad8e53d26b877d81ee677fca0a0c404bbd3bde6633a82e8b68a63a39a6">SDL_gpu.h</a>
</li>
<li>GPU_ERROR_UNSUPPORTED_FUNCTION
: <a class="el" href="group__Logging_gac60f40aad8e53d26b877d81ee677fca0.html#ggac60f40aad8e53d26b877d81ee677fca0af532e1bdac8bb0a5353fb97d3bd42ee3">SDL_gpu.h</a>
</li>
<li>GPU_ERROR_USER_ERROR
: <a class="el" href="group__Logging_gac60f40aad8e53d26b877d81ee677fca0.html#ggac60f40aad8e53d26b877d81ee677fca0af28aadabca1eaf00f64c98e73bfcccb8">SDL_gpu.h</a>
</li>
<li>GPU_ErrorEnum
: <a class="el" href="group__Logging_gac60f40aad8e53d26b877d81ee677fca0.html#gac60f40aad8e53d26b877d81ee677fca0">SDL_gpu.h</a>
</li>
<li>GPU_FEATURE_ALL_BASE
: <a class="el" href="SDL__gpu_8h_a2bb97a9e24a9eed532a805755260eabe.html#a2bb97a9e24a9eed532a805755260eabe">SDL_gpu.h</a>
</li>
<li>GPU_FEATURE_ALL_BLEND_PRESETS
: <a class="el" href="SDL__gpu_8h_aac7416f4caa7c1ab93d06278f644bbbe.html#aac7416f4caa7c1ab93d06278f644bbbe">SDL_gpu.h</a>
</li>
<li>GPU_FEATURE_ALL_GL_FORMATS
: <a class="el" href="SDL__gpu_8h_ad43cc5e9dec97bbdbc2e93840a869d24.html#ad43cc5e9dec97bbdbc2e93840a869d24">SDL_gpu.h</a>
</li>
<li>GPU_FEATURE_ALL_SHADERS
: <a class="el" href="SDL__gpu_8h_a2eb2346598eb64b4302a5ec168b825e6.html#a2eb2346598eb64b4302a5ec168b825e6">SDL_gpu.h</a>
</li>
<li>GPU_FEATURE_BASIC_SHADERS
: <a class="el" href="SDL__gpu_8h_a06d0febf05a466c19c456a63a20fc229.html#a06d0febf05a466c19c456a63a20fc229">SDL_gpu.h</a>
</li>
<li>GPU_FeatureEnum
: <a class="el" href="group__Initialization_gaaebe0cd4586c57db28fc9b30c4d2ac05.html#gaaebe0cd4586c57db28fc9b30c4d2ac05">SDL_gpu.h</a>
</li>
<li>GPU_FILTER_LINEAR
: <a class="el" href="group__ImageControls_ga1ce812a0e1da31a0c46af7a1aef06787.html#gga1ce812a0e1da31a0c46af7a1aef06787ac76478862f285cd3570d4812482f6018">SDL_gpu.h</a>
</li>
<li>GPU_FILTER_LINEAR_MIPMAP
: <a class="el" href="group__ImageControls_ga1ce812a0e1da31a0c46af7a1aef06787.html#gga1ce812a0e1da31a0c46af7a1aef06787aab6a6c29a18722ca00c119c45ae763cb">SDL_gpu.h</a>
</li>
<li>GPU_FILTER_NEAREST
: <a class="el" href="group__ImageControls_ga1ce812a0e1da31a0c46af7a1aef06787.html#gga1ce812a0e1da31a0c46af7a1aef06787afc961ff9169946113ecf00c5ccf8908b">SDL_gpu.h</a>
</li>
<li>GPU_FilterEnum
: <a class="el" href="group__ImageControls_ga1ce812a0e1da31a0c46af7a1aef06787.html#ga1ce812a0e1da31a0c46af7a1aef06787">SDL_gpu.h</a>
</li>
<li>GPU_Flip()
: <a class="el" href="group__Rendering_ga3dcf664bb53ca425b47f47ce2fbfbd5e.html#ga3dcf664bb53ca425b47f47ce2fbfbd5e">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_accd7f394b320f84f290b43aadaa09b83.html#accd7f394b320f84f290b43aadaa09b83">SDL_gpu.c</a>
</li>
<li>GPU_FlushBlitBuffer()
: <a class="el" href="group__Rendering_gac903c9748eb28e6a8d47e1e20787348e.html#gac903c9748eb28e6a8d47e1e20787348e">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a38d340e670ee9fdb43b268e4eb78a1ee.html#a38d340e670ee9fdb43b268e4eb78a1ee">SDL_gpu.c</a>
</li>
<li>GPU_FORMAT_ALPHA
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#gga19ea92e865387a6bcc947d562817e916a398ed8c06684dcf0a7295653dd1c21a1">SDL_gpu.h</a>
</li>
<li>GPU_FORMAT_LUMINANCE
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#gga19ea92e865387a6bcc947d562817e916ab291fe49539d0289a33fdca230b8e631">SDL_gpu.h</a>
</li>
<li>GPU_FORMAT_LUMINANCE_ALPHA
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#gga19ea92e865387a6bcc947d562817e916a7d43946c68a37974078506f46744f451">SDL_gpu.h</a>
</li>
<li>GPU_FORMAT_RG
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#gga19ea92e865387a6bcc947d562817e916a594236523b11c3ce7f73a56cca50065d">SDL_gpu.h</a>
</li>
<li>GPU_FORMAT_RGB
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#gga19ea92e865387a6bcc947d562817e916ac16e67fc3a210bac683873975b3ba479">SDL_gpu.h</a>
</li>
<li>GPU_FORMAT_RGBA
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#gga19ea92e865387a6bcc947d562817e916acbe6a94f9f2fa3e42c649adbb6e53d8d">SDL_gpu.h</a>
</li>
<li>GPU_FORMAT_YCbCr420P
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#gga19ea92e865387a6bcc947d562817e916a60f8355e67b263347cac1fb5267a29ef">SDL_gpu.h</a>
</li>
<li>GPU_FORMAT_YCbCr422
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#gga19ea92e865387a6bcc947d562817e916a801143433b33e8b9a71ff254f021b618">SDL_gpu.h</a>
</li>
<li>GPU_FormatEnum
: <a class="el" href="group__ImageControls_ga19ea92e865387a6bcc947d562817e916.html#ga19ea92e865387a6bcc947d562817e916">SDL_gpu.h</a>
</li>
<li>GPU_FRAGMENT_SHADER
: <a class="el" href="group__ShaderInterface_ga019df2414786f4bbca90dbd9538d53c6.html#gga019df2414786f4bbca90dbd9538d53c6ab871196f5e8bfa7bfd88eaa9b1421907">SDL_gpu.h</a>
</li>
<li>GPU_FreeImage()
: <a class="el" href="group__ImageControls_gadea06712bdb4f6a98aad60816816b3dc.html#gadea06712bdb4f6a98aad60816816b3dc">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a9f6d2b2284738e87b128cd952e1d54ea.html#a9f6d2b2284738e87b128cd952e1d54ea">SDL_gpu.c</a>
</li>
<li>GPU_FreeRenderer()
: <a class="el" href="SDL__gpu__renderer_8c_a6e905aba7b82ff1238083d05eca324f3.html#a6e905aba7b82ff1238083d05eca324f3">SDL_gpu_renderer.c</a>
</li>
<li>GPU_FreeRenderer_GLES_1()
: <a class="el" href="renderer__GLES__1_8c_ab86901335bcf3cb63d7749520e65a467.html#ab86901335bcf3cb63d7749520e65a467">renderer_GLES_1.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_ab86901335bcf3cb63d7749520e65a467.html#ab86901335bcf3cb63d7749520e65a467">SDL_gpu_renderer.c</a>
</li>
<li>GPU_FreeRenderer_GLES_2()
: <a class="el" href="renderer__GLES__2_8c_add28c83e2e5ccd3644662bb4d6d03f73.html#add28c83e2e5ccd3644662bb4d6d03f73">renderer_GLES_2.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_add28c83e2e5ccd3644662bb4d6d03f73.html#add28c83e2e5ccd3644662bb4d6d03f73">SDL_gpu_renderer.c</a>
</li>
<li>GPU_FreeRenderer_OpenGL_1()
: <a class="el" href="renderer__OpenGL__1_8c_ab836dcc43e51c1b826ad8247197972a1.html#ab836dcc43e51c1b826ad8247197972a1">renderer_OpenGL_1.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_ab836dcc43e51c1b826ad8247197972a1.html#ab836dcc43e51c1b826ad8247197972a1">SDL_gpu_renderer.c</a>
</li>
<li>GPU_FreeRenderer_OpenGL_1_BASE()
: <a class="el" href="renderer__OpenGL__1__BASE_8c_aa0b56174b10254809125b9df6ea7a5c6.html#aa0b56174b10254809125b9df6ea7a5c6">renderer_OpenGL_1_BASE.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_aa0b56174b10254809125b9df6ea7a5c6.html#aa0b56174b10254809125b9df6ea7a5c6">SDL_gpu_renderer.c</a>
</li>
<li>GPU_FreeRenderer_OpenGL_2()
: <a class="el" href="renderer__OpenGL__2_8c_a5126bfc30f9be635bc1d4f1f3bb47245.html#a5126bfc30f9be635bc1d4f1f3bb47245">renderer_OpenGL_2.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_a5126bfc30f9be635bc1d4f1f3bb47245.html#a5126bfc30f9be635bc1d4f1f3bb47245">SDL_gpu_renderer.c</a>
</li>
<li>GPU_FreeRenderer_OpenGL_3()
: <a class="el" href="renderer__OpenGL__3_8c_abfe42f2175ecb5873de0144e96b9f721.html#abfe42f2175ecb5873de0144e96b9f721">renderer_OpenGL_3.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_abfe42f2175ecb5873de0144e96b9f721.html#abfe42f2175ecb5873de0144e96b9f721">SDL_gpu_renderer.c</a>
</li>
<li>GPU_FreeShader()
: <a class="el" href="group__ShaderInterface_ga15a20e8f261efcd4d5a2706013ef4a89.html#ga15a20e8f261efcd4d5a2706013ef4a89">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a4146efa8f1ae70b0e8b852011812d03a.html#a4146efa8f1ae70b0e8b852011812d03a">SDL_gpu.c</a>
</li>
<li>GPU_FreeShaderProgram()
: <a class="el" href="group__ShaderInterface_gaeb6755d12eed82193e700fd7d7d8855f.html#gaeb6755d12eed82193e700fd7d7d8855f">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a2079a55d7331cfa7e8738c70247438e1.html#a2079a55d7331cfa7e8738c70247438e1">SDL_gpu.c</a>
</li>
<li>GPU_FreeTarget()
: <a class="el" href="group__TargetControls_ga85396b72febf04fd14d298c16d12b7b6.html#ga85396b72febf04fd14d298c16d12b7b6">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ae91a88a8b9572bf7f42d07825bc01425.html#ae91a88a8b9572bf7f42d07825bc01425">SDL_gpu.c</a>
</li>
<li>GPU_Frustum()
: <a class="el" href="group__Matrix_ga5b6d947a565b8f7a95e4d5332d71831d.html#ga5b6d947a565b8f7a95e4d5332d71831d">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_aaf45ab07f4a29b193ec8292b0ebdb6d4.html#aaf45ab07f4a29b193ec8292b0ebdb6d4">SDL_gpu_matrix.c</a>
</li>
<li>GPU_FUNC_DST_ALPHA
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74ac25839ec59b0db773174f40dc6544320">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_DST_COLOR
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74ac41598a605a5faffdc0380f9df4bf053">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_ONE
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74a6a44522472b4b814c3f2e7348faf0cfa">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_ONE_MINUS_DST
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74a5d257004a7e6f39635996e7ce36ffdb3">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_ONE_MINUS_DST_ALPHA
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74afc7ed8ab530cbb410cea8eabcc4987f1">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_ONE_MINUS_SRC
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74a2d019f32a8dfc21beb249a290e72496d">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_ONE_MINUS_SRC_ALPHA
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74adf0c1c5eef659557aa4bcd0780d4174d">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_SRC_ALPHA
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74abf1f99d07b2db4e23e2cc8761af341fd">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_SRC_COLOR
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74a3141b3856d4301d8353f6ea43ee8fd23">SDL_gpu.h</a>
</li>
<li>GPU_FUNC_ZERO
: <a class="el" href="group__ImageControls_gae64f396ebf4f12015409cb2b6322bb74.html#ggae64f396ebf4f12015409cb2b6322bb74a2891f5edf7a8b0959aeafa4634fea8e3">SDL_gpu.h</a>
</li>
<li>GPU_GenerateMipmaps()
: <a class="el" href="group__ImageControls_gac497e44b87c18b1566746d0711fa5e04.html#gac497e44b87c18b1566746d0711fa5e04">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a01ec0f05c05ef630aa6988d407c01cfd.html#a01ec0f05c05ef630aa6988d407c01cfd">SDL_gpu.c</a>
</li>
<li>GPU_GEOMETRY_SHADER
: <a class="el" href="group__ShaderInterface_ga019df2414786f4bbca90dbd9538d53c6.html#gga019df2414786f4bbca90dbd9538d53c6a3a5aa450c7d22bbeb9252de319c635db">SDL_gpu.h</a>
</li>
<li>GPU_GetActiveRendererList()
: <a class="el" href="group__RendererControls_ga2d2539bbbf6d542d3d26e3ddccbd5a86.html#ga2d2539bbbf6d542d3d26e3ddccbd5a86">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_a4cc0e2bd7d3317112fc66d142122d5e3.html#a4cc0e2bd7d3317112fc66d142122d5e3">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetAttributeLocation()
: <a class="el" href="group__ShaderInterface_ga8b227e37de346c48eabbe3108c975bc0.html#ga8b227e37de346c48eabbe3108c975bc0">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a922c8727c547a19daee5ce67fe9a9b68.html#a922c8727c547a19daee5ce67fe9a9b68">SDL_gpu.c</a>
</li>
<li>GPU_GetBlending()
: <a class="el" href="group__ImageControls_ga530f9873aeb47c17cf8e268dc05f792a.html#ga530f9873aeb47c17cf8e268dc05f792a">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ad90b6f373f5a211c937a9aab630e5e15.html#ad90b6f373f5a211c937a9aab630e5e15">SDL_gpu.c</a>
</li>
<li>GPU_GetBlendModeFromPreset()
: <a class="el" href="group__ContextControls_ga84d7b871f376a131d3c89ba697e36b30.html#ga84d7b871f376a131d3c89ba697e36b30">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a689e665e3deb750f1b58641cadb9b7c8.html#a689e665e3deb750f1b58641cadb9b7c8">SDL_gpu.c</a>
</li>
<li>GPU_GetCamera()
: <a class="el" href="group__TargetControls_ga771355a4da5be3d9f0d51f9c8da96ef2.html#ga771355a4da5be3d9f0d51f9c8da96ef2">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a13c13b5ac53b9f71c701374d58d82f78.html#a13c13b5ac53b9f71c701374d58d82f78">SDL_gpu.c</a>
</li>
<li>GPU_GetContextTarget()
: <a class="el" href="group__ContextControls_gaf60ffb5883532ecac641c63f37df6837.html#gaf60ffb5883532ecac641c63f37df6837">SDL_gpu.h</a>
, <a class="el" href="group__ContextControls_gaf60ffb5883532ecac641c63f37df6837.html#gaf60ffb5883532ecac641c63f37df6837">SDL_gpu.c</a>
</li>
<li>GPU_GetCurrentMatrix()
: <a class="el" href="group__Matrix_ga38b74e5b62b3da65f8b6ce5ae583e4c5.html#ga38b74e5b62b3da65f8b6ce5ae583e4c5">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_a9019b3b704bd96905d79375a9a9360f7.html#a9019b3b704bd96905d79375a9a9360f7">SDL_gpu_matrix.c</a>
</li>
<li>GPU_GetCurrentRenderer()
: <a class="el" href="group__RendererControls_gaa497ed480ead87af2c3c77d933f2992f.html#gaa497ed480ead87af2c3c77d933f2992f">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a57d6351a4eec9d90f97233ef0de4cc4b.html#a57d6351a4eec9d90f97233ef0de4cc4b">SDL_gpu.c</a>
</li>
<li>GPU_GetCurrentShaderProgram()
: <a class="el" href="group__ShaderInterface_gadf68bfb77485570a2112c1204f0f2d75.html#gadf68bfb77485570a2112c1204f0f2d75">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a519fe6a88de2f91ef18485b11916095a.html#a519fe6a88de2f91ef18485b11916095a">SDL_gpu.c</a>
</li>
<li>GPU_GetDebugLevel()
: <a class="el" href="group__Logging_gae8eeeac36d64c5ac1d2c97d27cff958c.html#gae8eeeac36d64c5ac1d2c97d27cff958c">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a1d6be48cf6047ee10beb3d0684735ea9.html#a1d6be48cf6047ee10beb3d0684735ea9">SDL_gpu.c</a>
</li>
<li>GPU_GetDefaultCamera()
: <a class="el" href="group__TargetControls_ga156cce7984434e223032ce2c060366fc.html#ga156cce7984434e223032ce2c060366fc">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ae40c839df7a80cd725d7124892ccc1db.html#ae40c839df7a80cd725d7124892ccc1db">SDL_gpu.c</a>
</li>
<li>GPU_GetDefaultRendererOrder()
: <a class="el" href="group__Initialization_gabfa7213b5500b929f27b57f7f72514f6.html#gabfa7213b5500b929f27b57f7f72514f6">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_a71fe9581d2bf44701f77aac0c8574c82.html#a71fe9581d2bf44701f77aac0c8574c82">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetErrorString()
: <a class="el" href="group__Logging_gac133e5ddfddd6f71d3940ac404e0a037.html#gac133e5ddfddd6f71d3940ac404e0a037">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_adc5727463e32324b6a2c57d90daef061.html#adc5727463e32324b6a2c57d90daef061">SDL_gpu.c</a>
</li>
<li>GPU_GetFullscreen()
: <a class="el" href="group__ContextControls_gaed73cab59fd89b2cea5cc3be63857574.html#gaed73cab59fd89b2cea5cc3be63857574">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a430981c4255321dda975b8d32eb12a3d.html#a430981c4255321dda975b8d32eb12a3d">SDL_gpu.c</a>
</li>
<li>GPU_GetInitWindow()
: <a class="el" href="group__Initialization_ga6a86d9e3219303a0b631da1509b8764a.html#ga6a86d9e3219303a0b631da1509b8764a">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a45306deb74db8a49ed8618721eae4163.html#a45306deb74db8a49ed8618721eae4163">SDL_gpu.c</a>
</li>
<li>GPU_GetLineThickness()
: <a class="el" href="group__ContextControls_ga1a4b51d6d5755e741d7c680a93fbeee4.html#ga1a4b51d6d5755e741d7c680a93fbeee4">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a6de1d1881296a5db4a015466d77c1b9e.html#a6de1d1881296a5db4a015466d77c1b9e">SDL_gpu_shapes.c</a>
</li>
<li>GPU_GetLinkedVersion()
: <a class="el" href="group__Initialization_ga1ada472883f5e5eca145314eb24863ea.html#ga1ada472883f5e5eca145314eb24863ea">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a3b026230667d9e26489a4baedc35dea9.html#a3b026230667d9e26489a4baedc35dea9">SDL_gpu.c</a>
</li>
<li>GPU_GetMatrixString()
: <a class="el" href="group__Matrix_ga9ebf316e7ce9e75d1baf748bab010f9b.html#ga9ebf316e7ce9e75d1baf748bab010f9b">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_a7b5d38993a2cd89dc0af5c2d74a30cdc.html#a7b5d38993a2cd89dc0af5c2d74a30cdc">SDL_gpu_matrix.c</a>
</li>
<li>GPU_GetModelView()
: <a class="el" href="group__Matrix_ga5e45a73e1b33412475b6a36542b915cf.html#ga5e45a73e1b33412475b6a36542b915cf">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_aca437ef33d3ba07b77db651ce980ec38.html#aca437ef33d3ba07b77db651ce980ec38">SDL_gpu_matrix.c</a>
</li>
<li>GPU_GetModelViewProjection()
: <a class="el" href="group__Matrix_ga47937287186f63cf8d8346c8743a5d74.html#ga47937287186f63cf8d8346c8743a5d74">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_a6e5a7ce884f583f249e55d7ffcbdd844.html#a6e5a7ce884f583f249e55d7ffcbdd844">SDL_gpu_matrix.c</a>
</li>
<li>GPU_GetNumActiveRenderers()
: <a class="el" href="group__RendererControls_gac58c37d67bd801ff9598d36b522de667.html#gac58c37d67bd801ff9598d36b522de667">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_a6a1978a0df38185faae13f85e17ad6b5.html#a6a1978a0df38185faae13f85e17ad6b5">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetNumRegisteredRenderers()
: <a class="el" href="group__RendererSetup_gaaf741e65f12e64a46f59ecc194d92a83.html#gaaf741e65f12e64a46f59ecc194d92a83">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_a1dcd487ec5b7075f68287336be34a74a.html#a1dcd487ec5b7075f68287336be34a74a">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetPixel()
: <a class="el" href="group__TargetControls_ga1e2de41f2cea7b934cae0fd83ac17114.html#ga1e2de41f2cea7b934cae0fd83ac17114">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ad9195f02a093cec11efe88c1dafa1e32.html#ad9195f02a093cec11efe88c1dafa1e32">SDL_gpu.c</a>
</li>
<li>GPU_GetPreInitFlags()
: <a class="el" href="group__Initialization_ga18f761cef4052190f9f2d7e125c33609.html#ga18f761cef4052190f9f2d7e125c33609">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_af96da31ef86f5ef02deda16d9e80b342.html#af96da31ef86f5ef02deda16d9e80b342">SDL_gpu.c</a>
</li>
<li>GPU_GetProjection()
: <a class="el" href="group__Matrix_gaab06c2f29a5f7b64ea8baa022172e460.html#gaab06c2f29a5f7b64ea8baa022172e460">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_ae50a43c01d9f26faeafced6a5d4d1c14.html#ae50a43c01d9f26faeafced6a5d4d1c14">SDL_gpu_matrix.c</a>
</li>
<li>GPU_GetRegisteredRendererList()
: <a class="el" href="group__RendererSetup_ga32704a11d5d72b8233eabb188e094a59.html#ga32704a11d5d72b8233eabb188e094a59">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_aec153ffcabf99b9c3586cb509a547fe7.html#aec153ffcabf99b9c3586cb509a547fe7">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetRenderer()
: <a class="el" href="group__RendererControls_gaf1722c1e1bb19d5031a3067d38b78812.html#gaf1722c1e1bb19d5031a3067d38b78812">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_a850893fdfcef0195f12a7a30d53834fd.html#a850893fdfcef0195f12a7a30d53834fd">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetRendererByID()
: <a class="el" href="group__RendererControls_gae0fa81a0166ef9c7482bfbed21656645.html#gae0fa81a0166ef9c7482bfbed21656645">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_a7510ed7dcdf074e7cb23f933ed5ff9f9.html#a7510ed7dcdf074e7cb23f933ed5ff9f9">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetRendererID()
: <a class="el" href="group__RendererSetup_ga87d32db4fb5b83c4831ec0eec244fb84.html#ga87d32db4fb5b83c4831ec0eec244fb84">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_a3443be01b7def6251ccbf0269cd76ea5.html#a3443be01b7def6251ccbf0269cd76ea5">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetRendererIDByIndex()
: <a class="el" href="group__RendererSetup_ga36f7266b76e587b15beada95204c998f.html#ga36f7266b76e587b15beada95204c998f">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_a34518f0a19eaee87778828ba6affc106.html#a34518f0a19eaee87778828ba6affc106">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetRendererOrder()
: <a class="el" href="group__Initialization_gaacd563fac88f3429cb0df97e0a4ad529.html#gaacd563fac88f3429cb0df97e0a4ad529">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__renderer_8c_aff0186f9b61ad0e1b9333ccdb7b07c20.html#aff0186f9b61ad0e1b9333ccdb7b07c20">SDL_gpu_renderer.c</a>
</li>
<li>GPU_GetRequiredFeatures()
: <a class="el" href="group__Initialization_gae0b9f90ca177ee5bd2f9e925b2dc6032.html#gae0b9f90ca177ee5bd2f9e925b2dc6032">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a7638736fa0e7044819a4f155f5eb317a.html#a7638736fa0e7044819a4f155f5eb317a">SDL_gpu.c</a>
</li>
<li>GPU_GetShaderMessage()
: <a class="el" href="group__ShaderInterface_gade5b96ddf62935df7c189d22a292eccc.html#gade5b96ddf62935df7c189d22a292eccc">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a4344277e4a6c76baa71992f0b7a1d37d.html#a4344277e4a6c76baa71992f0b7a1d37d">SDL_gpu.c</a>
</li>
<li>GPU_GetSnapMode()
: <a class="el" href="group__ImageControls_ga14cfcd7093ae81877bc305469169541d.html#ga14cfcd7093ae81877bc305469169541d">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_af620644b798b8f49040e8c78fc363881.html#af620644b798b8f49040e8c78fc363881">SDL_gpu.c</a>
</li>
<li>GPU_GetUniformfv()
: <a class="el" href="group__ShaderInterface_gaa41603fd7dcf0271ce70e62abbb0db28.html#gaa41603fd7dcf0271ce70e62abbb0db28">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a61eeedccef833432051fcd1e241572e6.html#a61eeedccef833432051fcd1e241572e6">SDL_gpu.c</a>
</li>
<li>GPU_GetUniformiv()
: <a class="el" href="group__ShaderInterface_gaec33b9d92eb97dd1cafbb6cdd5cbf1da.html#gaec33b9d92eb97dd1cafbb6cdd5cbf1da">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a36285d60181ec19f7a8886a0df217db8.html#a36285d60181ec19f7a8886a0df217db8">SDL_gpu.c</a>
</li>
<li>GPU_GetUniformLocation()
: <a class="el" href="group__ShaderInterface_ga974e602e392afa5af5f3b812725c5488.html#ga974e602e392afa5af5f3b812725c5488">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ac72356c999f9cf50a0a2a3ff9d5f4811.html#ac72356c999f9cf50a0a2a3ff9d5f4811">SDL_gpu.c</a>
</li>
<li>GPU_GetUniformMatrixfv()
: <a class="el" href="group__ShaderInterface_gaab12bd5542ccd53e62cd9096a7dcd1cd.html#gaab12bd5542ccd53e62cd9096a7dcd1cd">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a6b58f811c915e1c7077268a8dfb957f5.html#a6b58f811c915e1c7077268a8dfb957f5">SDL_gpu.c</a>
</li>
<li>GPU_GetUniformuiv()
: <a class="el" href="group__ShaderInterface_gae33ca4f9881432fa88291d82ba69b9c6.html#gae33ca4f9881432fa88291d82ba69b9c6">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a3c33e09fd3c556a7ee6ca723db0ed6d2.html#a3c33e09fd3c556a7ee6ca723db0ed6d2">SDL_gpu.c</a>
</li>
<li>GPU_GetVirtualCoords()
: <a class="el" href="group__TargetControls_ga0c5bd912492e54da807370c4ef69ded0.html#ga0c5bd912492e54da807370c4ef69ded0">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ac3c5baa4c12f380e86a3edfe7769c033.html#ac3c5baa4c12f380e86a3edfe7769c033">SDL_gpu.c</a>
</li>
<li>GPU_GetWindowTarget()
: <a class="el" href="group__ContextControls_gaf51e74e517561afc758ee1b586d64b38.html#gaf51e74e517561afc758ee1b586d64b38">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a78bb9864b919f13b6128b4598cd8f838.html#a78bb9864b919f13b6128b4598cd8f838">SDL_gpu.c</a>
</li>
<li>GPU_IMAGE_DATA
: <a class="el" href="SDL__gpu__OpenGL__1_8h_a1d1b62a2205012b1bf4b31be01d035a0.html#a1d1b62a2205012b1bf4b31be01d035a0">SDL_gpu_OpenGL_1.h</a>
, <a class="el" href="SDL__gpu__GLES__1_8h_a1d1b62a2205012b1bf4b31be01d035a0.html#a1d1b62a2205012b1bf4b31be01d035a0">SDL_gpu_GLES_1.h</a>
, <a class="el" href="SDL__gpu__GLES__2_8h_a1d1b62a2205012b1bf4b31be01d035a0.html#a1d1b62a2205012b1bf4b31be01d035a0">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1__BASE_8h_a1d1b62a2205012b1bf4b31be01d035a0.html#a1d1b62a2205012b1bf4b31be01d035a0">SDL_gpu_OpenGL_1_BASE.h</a>
, <a class="el" href="SDL__gpu__OpenGL__2_8h_a1d1b62a2205012b1bf4b31be01d035a0.html#a1d1b62a2205012b1bf4b31be01d035a0">SDL_gpu_OpenGL_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__3_8h_a1d1b62a2205012b1bf4b31be01d035a0.html#a1d1b62a2205012b1bf4b31be01d035a0">SDL_gpu_OpenGL_3.h</a>
</li>
<li>GPU_INDEX_BUFFER_ABSOLUTE_MAX_VERTICES
: <a class="el" href="renderer__GL__common_8inl_a9602efbfe4159cf48333e6484e35bc42.html#a9602efbfe4159cf48333e6484e35bc42">renderer_GL_common.inl</a>
</li>
<li>GPU_Init()
: <a class="el" href="group__Initialization_ga620f08a2ca3accfc37becad1157504c5.html#ga620f08a2ca3accfc37becad1157504c5">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_afffc6ad1a967761a14be1846e518b11d.html#afffc6ad1a967761a14be1846e518b11d">SDL_gpu.c</a>
</li>
<li>GPU_InitFlagEnum
: <a class="el" href="group__Initialization_ga62a85a57c85e253a9dc78bf4e9eef128.html#ga62a85a57c85e253a9dc78bf4e9eef128">SDL_gpu.h</a>
</li>
<li>GPU_INITIAL_WINDOW_MAPPINGS_SIZE
: <a class="el" href="SDL__gpu_8c_abedfce6e601d54f64caf3b0ec0edd7e9.html#abedfce6e601d54f64caf3b0ec0edd7e9">SDL_gpu.c</a>
</li>
<li>GPU_InitRenderer()
: <a class="el" href="group__Initialization_ga86ab4e26a09cadfa16ee1e8faeaf93a1.html#ga86ab4e26a09cadfa16ee1e8faeaf93a1">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a9bb03423e578521841bc2475fe51bec8.html#a9bb03423e578521841bc2475fe51bec8">SDL_gpu.c</a>
</li>
<li>GPU_InitRendererByID()
: <a class="el" href="group__Initialization_gac9540bb6bcd76c83e2bd3faefde8eefb.html#gac9540bb6bcd76c83e2bd3faefde8eefb">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a7efff16404ca74fe5675ae70fd8b3e6d.html#a7efff16404ca74fe5675ae70fd8b3e6d">SDL_gpu.c</a>
</li>
<li>GPU_InitRendererRegister()
: <a class="el" href="SDL__gpu_8c_a6030440f56518eb088ca12fd120c475e.html#a6030440f56518eb088ca12fd120c475e">SDL_gpu.c</a>
, <a class="el" href="SDL__gpu__renderer_8c_a6030440f56518eb088ca12fd120c475e.html#a6030440f56518eb088ca12fd120c475e">SDL_gpu_renderer.c</a>
</li>
<li>GPU_IsDefaultShaderProgram()
: <a class="el" href="SDL__gpu_8c_afe461c2f38272d6d8697042ab76532c6.html#afe461c2f38272d6d8697042ab76532c6">SDL_gpu.c</a>
, <a class="el" href="group__ShaderInterface_gac078dd5ff4a4e8550b72b1dd440b63b3.html#gac078dd5ff4a4e8550b72b1dd440b63b3">SDL_gpu.h</a>
</li>
<li>GPU_IsFeatureEnabled()
: <a class="el" href="group__Initialization_gad6fabda62c397642de340bb2e9ca3cc5.html#gad6fabda62c397642de340bb2e9ca3cc5">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ae3ed70d233d98375a34faf5c8f18932c.html#ae3ed70d233d98375a34faf5c8f18932c">SDL_gpu.c</a>
</li>
<li>GPU_LANGUAGE_ARB_ASSEMBLY
: <a class="el" href="group__ShaderInterface_gab9a9916a0df123beb01868c563a078f1.html#ggab9a9916a0df123beb01868c563a078f1a43c9787779c8ef64a3d5d6f8e2819cd4">SDL_gpu.h</a>
</li>
<li>GPU_LANGUAGE_CG
: <a class="el" href="group__ShaderInterface_gab9a9916a0df123beb01868c563a078f1.html#ggab9a9916a0df123beb01868c563a078f1a5f214d140ad697dc01b46bba3af22395">SDL_gpu.h</a>
</li>
<li>GPU_LANGUAGE_GLSL
: <a class="el" href="group__ShaderInterface_gab9a9916a0df123beb01868c563a078f1.html#ggab9a9916a0df123beb01868c563a078f1af27b589d0e01642de34854d346f7735c">SDL_gpu.h</a>
</li>
<li>GPU_LANGUAGE_GLSLES
: <a class="el" href="group__ShaderInterface_gab9a9916a0df123beb01868c563a078f1.html#ggab9a9916a0df123beb01868c563a078f1a7e0d94202008d6c8e5c99fee60bff112">SDL_gpu.h</a>
</li>
<li>GPU_LANGUAGE_HLSL
: <a class="el" href="group__ShaderInterface_gab9a9916a0df123beb01868c563a078f1.html#ggab9a9916a0df123beb01868c563a078f1a989d5d9dc087035ae2d28e70690b224c">SDL_gpu.h</a>
</li>
<li>GPU_LANGUAGE_NONE
: <a class="el" href="group__ShaderInterface_gab9a9916a0df123beb01868c563a078f1.html#ggab9a9916a0df123beb01868c563a078f1a04f8227da1ee1c1011931a2717cdf71b">SDL_gpu.h</a>
</li>
<li>GPU_Line()
: <a class="el" href="group__Shapes_gacf54f76087337d243e6197c0cacd51f5.html#gacf54f76087337d243e6197c0cacd51f5">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a9799c9892d37b457a4b30ddb623efa91.html#a9799c9892d37b457a4b30ddb623efa91">SDL_gpu_shapes.c</a>
</li>
<li>GPU_LinkShaderProgram()
: <a class="el" href="group__ShaderInterface_ga430aa81d5a3c9e5519c114d3d80482ec.html#ga430aa81d5a3c9e5519c114d3d80482ec">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ad8fc8d0f458288fcda5ad4d857b7a43f.html#ad8fc8d0f458288fcda5ad4d857b7a43f">SDL_gpu.c</a>
</li>
<li>GPU_LinkShaders()
: <a class="el" href="group__ShaderInterface_ga78c6d1cdaca861e2ffc1688d82276bad.html#ga78c6d1cdaca861e2ffc1688d82276bad">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a3c1891faf6d144a0c8d4beefc2573148.html#a3c1891faf6d144a0c8d4beefc2573148">SDL_gpu.c</a>
</li>
<li>GPU_LoadIdentity()
: <a class="el" href="group__Matrix_ga9e5ff3d432ab12c2d936d57a8a736cb9.html#ga9e5ff3d432ab12c2d936d57a8a736cb9">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_ad54065b8fcfcd343e2bc2a927d958373.html#ad54065b8fcfcd343e2bc2a927d958373">SDL_gpu_matrix.c</a>
</li>
<li>GPU_LoadImage()
: <a class="el" href="group__ImageControls_gac1bda828ba4a3ffd2541d44ce61972f4.html#gac1bda828ba4a3ffd2541d44ce61972f4">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ad31852751865820d53a9c1a4a56884e1.html#ad31852751865820d53a9c1a4a56884e1">SDL_gpu.c</a>
</li>
<li>GPU_LoadShader()
: <a class="el" href="group__ShaderInterface_gaa1a03315a0519e42b18ccdc757669242.html#gaa1a03315a0519e42b18ccdc757669242">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a4f7c6bda4adf1397f3947a03cfe04966.html#a4f7c6bda4adf1397f3947a03cfe04966">SDL_gpu.c</a>
</li>
<li>GPU_LoadShaderBlock()
: <a class="el" href="group__ShaderInterface_ga3446d96e8ffc18e1ee84c11ea4660efb.html#ga3446d96e8ffc18e1ee84c11ea4660efb">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a6f939bc38dc6a4ebb60796320722b362.html#a6f939bc38dc6a4ebb60796320722b362">SDL_gpu.c</a>
</li>
<li>GPU_LoadSurface()
: <a class="el" href="group__SurfaceControls_ga2c2273c67a824f96260a652657488ce3.html#ga2c2273c67a824f96260a652657488ce3">SDL_gpu.h</a>
, <a class="el" href="group__SurfaceControls_ga2c2273c67a824f96260a652657488ce3.html#ga2c2273c67a824f96260a652657488ce3">SDL_gpu.c</a>
</li>
<li>GPU_LoadTarget()
: <a class="el" href="group__TargetControls_gaabd19dc9b86e6b68505e77a0976f93e5.html#gaabd19dc9b86e6b68505e77a0976f93e5">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a9309779815fb4ac856a7c12473679086.html#a9309779815fb4ac856a7c12473679086">SDL_gpu.c</a>
</li>
<li>GPU_Log
: <a class="el" href="SDL__gpu_8h_a2374ee5faa8260b881fa4b2513d4331d.html#a2374ee5faa8260b881fa4b2513d4331d">SDL_gpu.h</a>
</li>
<li>GPU_LogError()
: <a class="el" href="group__Logging_ga0a56d3c6be82de724f5d87b2b99ddf70.html#ga0a56d3c6be82de724f5d87b2b99ddf70">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ab3a2740e72ccf9c4fcd4a3f6f429fb26.html#ab3a2740e72ccf9c4fcd4a3f6f429fb26">SDL_gpu.c</a>
</li>
<li>GPU_LogInfo()
: <a class="el" href="group__Logging_gac62c830568ad3d0c6d07618f2c800a5e.html#gac62c830568ad3d0c6d07618f2c800a5e">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ab2397caca8d9957ec323b196a1dcb24c.html#ab2397caca8d9957ec323b196a1dcb24c">SDL_gpu.c</a>
</li>
<li>GPU_LogWarning()
: <a class="el" href="SDL__gpu_8c_af8c4cff77eb1d8ff4415f928c6e59e0d.html#af8c4cff77eb1d8ff4415f928c6e59e0d">SDL_gpu.c</a>
, <a class="el" href="group__Logging_ga9f8fa942af810a4f25188914e50ae60c.html#ga9f8fa942af810a4f25188914e50ae60c">SDL_gpu.h</a>
</li>
<li>GPU_MakeAttribute()
: <a class="el" href="group__ShaderInterface_ga9be36797e3b4d015877b5ae446a49d96.html#ga9be36797e3b4d015877b5ae446a49d96">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_abbbd554154432fbe8006e78de2b29450.html#abbbd554154432fbe8006e78de2b29450">SDL_gpu.c</a>
</li>
<li>GPU_MakeAttributeFormat()
: <a class="el" href="group__ShaderInterface_gaa0b5f6474c9d72650aa9ae1c14ab0b14.html#gaa0b5f6474c9d72650aa9ae1c14ab0b14">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ab7319631bc24350fe464d91dfb9cbbd0.html#ab7319631bc24350fe464d91dfb9cbbd0">SDL_gpu.c</a>
</li>
<li>GPU_MakeColor()
: <a class="el" href="SDL__gpu_8c_a13225f7c51ad5c935f300c2386eff018.html#a13225f7c51ad5c935f300c2386eff018">SDL_gpu.c</a>
, <a class="el" href="group__TargetControls_ga209e4012625f27aa15079bce597d8e06.html#ga209e4012625f27aa15079bce597d8e06">SDL_gpu.h</a>
</li>
<li>GPU_MakeCurrent()
: <a class="el" href="group__ContextControls_gaf0012572c15191c155152cb7128d0297.html#gaf0012572c15191c155152cb7128d0297">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ab5fd1773b6c53becf8cf38493955ada9.html#ab5fd1773b6c53becf8cf38493955ada9">SDL_gpu.c</a>
</li>
<li>GPU_MakeRect()
: <a class="el" href="group__TargetControls_ga10b41134791f712961a6f67b5cc2478f.html#ga10b41134791f712961a6f67b5cc2478f">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_aba7f7a628c25c8ade75b0030b7b83e1e.html#aba7f7a628c25c8ade75b0030b7b83e1e">SDL_gpu.c</a>
</li>
<li>GPU_MakeRendererID()
: <a class="el" href="group__RendererSetup_ga6a2ba74f6c1ccd08517393014bf800c5.html#ga6a2ba74f6c1ccd08517393014bf800c5">SDL_gpu.h</a>
, <a class="el" href="group__RendererSetup_ga6a2ba74f6c1ccd08517393014bf800c5.html#ga6a2ba74f6c1ccd08517393014bf800c5">SDL_gpu.c</a>
</li>
<li>GPU_MATRIX_STACK_MAX
: <a class="el" href="SDL__gpu_8h_a24f91a17bc4d818e507f5b947b1c01b6.html#a24f91a17bc4d818e507f5b947b1c01b6">SDL_gpu.h</a>
</li>
<li>GPU_MatrixCopy()
: <a class="el" href="group__Matrix_ga0db366f79c98aad27ed4687868c693c3.html#ga0db366f79c98aad27ed4687868c693c3">SDL_gpu_matrix.c</a>
, <a class="el" href="group__Matrix_ga0db366f79c98aad27ed4687868c693c3.html#ga0db366f79c98aad27ed4687868c693c3">SDL_gpu.h</a>
</li>
<li>GPU_MatrixIdentity()
: <a class="el" href="SDL__gpu__matrix_8c_a1507b4cb0383a4846ecabb37905c2a57.html#a1507b4cb0383a4846ecabb37905c2a57">SDL_gpu_matrix.c</a>
, <a class="el" href="group__Matrix_ga31403c951d6bf3428b1481d9ae0be585.html#ga31403c951d6bf3428b1481d9ae0be585">SDL_gpu.h</a>
</li>
<li>GPU_MatrixMode()
: <a class="el" href="SDL__gpu__matrix_8c_aaf16fa38fde7aaf9b0c60bf5d410c888.html#aaf16fa38fde7aaf9b0c60bf5d410c888">SDL_gpu_matrix.c</a>
, <a class="el" href="group__Matrix_gaba33be08284cba30daedbd3aec5c7898.html#gaba33be08284cba30daedbd3aec5c7898">SDL_gpu.h</a>
</li>
<li>GPU_MAX_NUM_ERRORS
: <a class="el" href="SDL__gpu_8c_ab2c29f55d05a7965848ffc0096ecf730.html#ab2c29f55d05a7965848ffc0096ecf730">SDL_gpu.c</a>
</li>
<li>GPU_MODELVIEW
: <a class="el" href="SDL__gpu_8h_a967a2ed7355034b12f7cf9405d6f2015.html#a967a2ed7355034b12f7cf9405d6f2015">SDL_gpu.h</a>
</li>
<li>GPU_Multiply4x4()
: <a class="el" href="SDL__gpu__matrix_8c_a0c41e8a0850b79e89532b5805272ed7d.html#a0c41e8a0850b79e89532b5805272ed7d">SDL_gpu_matrix.c</a>
, <a class="el" href="group__Matrix_gade743878952f9ee846e6b84bd1b8c471.html#gade743878952f9ee846e6b84bd1b8c471">SDL_gpu.h</a>
</li>
<li>GPU_MultiplyAndAssign()
: <a class="el" href="group__Matrix_ga91855ec31659a347816b0df3f7eefbc2.html#ga91855ec31659a347816b0df3f7eefbc2">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_a16f67254e54a499f0444ac41b439720d.html#a16f67254e54a499f0444ac41b439720d">SDL_gpu_matrix.c</a>
</li>
<li>GPU_MultMatrix()
: <a class="el" href="SDL__gpu__matrix_8c_a16f047156d126f6a1588c87b4f54c059.html#a16f047156d126f6a1588c87b4f54c059">SDL_gpu_matrix.c</a>
, <a class="el" href="group__Matrix_gaa99b3f1ece2100a53888dc8fe90d5e34.html#gaa99b3f1ece2100a53888dc8fe90d5e34">SDL_gpu.h</a>
</li>
<li>GPU_Ortho()
: <a class="el" href="SDL__gpu__matrix_8c_aa455ebb931d30b3020b58090a6e19ce7.html#aa455ebb931d30b3020b58090a6e19ce7">SDL_gpu_matrix.c</a>
, <a class="el" href="group__Matrix_gadfe35753da57e7b5525121b6838dc8ae.html#gadfe35753da57e7b5525121b6838dc8ae">SDL_gpu.h</a>
</li>
<li>GPU_PASSTHROUGH_ALL
: <a class="el" href="SDL__gpu_8h_a1774f46961d92fa48521d1432069ad71.html#a1774f46961d92fa48521d1432069ad71">SDL_gpu.h</a>
</li>
<li>GPU_Pixel()
: <a class="el" href="group__Shapes_gacc01ace693eb6434ab2295456e80c2fd.html#gacc01ace693eb6434ab2295456e80c2fd">SDL_gpu.h</a>
, <a class="el" href="group__Shapes_gacc01ace693eb6434ab2295456e80c2fd.html#gacc01ace693eb6434ab2295456e80c2fd">SDL_gpu_shapes.c</a>
</li>
<li>GPU_PIXEL_SHADER
: <a class="el" href="group__ShaderInterface_ga019df2414786f4bbca90dbd9538d53c6.html#gga019df2414786f4bbca90dbd9538d53c6a8e9d3934fa15f2872f435b82667141b8">SDL_gpu.h</a>
</li>
<li>GPU_Polygon()
: <a class="el" href="SDL__gpu__shapes_8c_a0ba5305b6521e241c19e9c54ed0c8842.html#a0ba5305b6521e241c19e9c54ed0c8842">SDL_gpu_shapes.c</a>
, <a class="el" href="group__Shapes_gaaf32abe01b75eef9b615d28411948d9f.html#gaaf32abe01b75eef9b615d28411948d9f">SDL_gpu.h</a>
</li>
<li>GPU_PolygonFilled()
: <a class="el" href="SDL__gpu__shapes_8c_a61421d70f530985f39b31bfc21a625d6.html#a61421d70f530985f39b31bfc21a625d6">SDL_gpu_shapes.c</a>
, <a class="el" href="group__Shapes_ga3b23fbea1d5e28bb014922f74e5be4fa.html#ga3b23fbea1d5e28bb014922f74e5be4fa">SDL_gpu.h</a>
</li>
<li>GPU_PopErrorCode()
: <a class="el" href="group__Logging_ga0379a0dca4d3b6de945c60154d0f4a80.html#ga0379a0dca4d3b6de945c60154d0f4a80">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a121d2017a276ec05b456c8c40e2b05f1.html#a121d2017a276ec05b456c8c40e2b05f1">SDL_gpu.c</a>
</li>
<li>GPU_PopMatrix()
: <a class="el" href="group__Matrix_ga463c082744c15e61e06d6bf09fb365f3.html#ga463c082744c15e61e06d6bf09fb365f3">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_a9129fbc83597f62521045f584db7fef5.html#a9129fbc83597f62521045f584db7fef5">SDL_gpu_matrix.c</a>
</li>
<li>GPU_PROJECTION
: <a class="el" href="SDL__gpu_8h_a69c65d6d2322d8425b20c9eaf159a0f5.html#a69c65d6d2322d8425b20c9eaf159a0f5">SDL_gpu.h</a>
</li>
<li>GPU_PushErrorCode()
: <a class="el" href="group__Logging_ga59703b3e1e95593d629c93debd646f36.html#ga59703b3e1e95593d629c93debd646f36">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a2cd45d57dc8df4cf08bf48a730a9b3aa.html#a2cd45d57dc8df4cf08bf48a730a9b3aa">SDL_gpu.c</a>
</li>
<li>GPU_PushMatrix()
: <a class="el" href="group__Matrix_gad2e7b770f7e8cac920f0e189adc6c94f.html#gad2e7b770f7e8cac920f0e189adc6c94f">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_a6bc1fcc0c484304dded9cc300f50faf1.html#a6bc1fcc0c484304dded9cc300f50faf1">SDL_gpu_matrix.c</a>
</li>
<li>GPU_Quit()
: <a class="el" href="group__Initialization_ga11c2d2df4a157d3bdb1123ed4cace49e.html#ga11c2d2df4a157d3bdb1123ed4cace49e">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ad941073ea7e0a99224bb7901de88676e.html#ad941073ea7e0a99224bb7901de88676e">SDL_gpu.c</a>
</li>
<li>GPU_Rectangle()
: <a class="el" href="group__Shapes_ga69abc0db7be27a89987d4b5fa4ff307a.html#ga69abc0db7be27a89987d4b5fa4ff307a">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a0ec0052d12153506d37a158a9340aeef.html#a0ec0052d12153506d37a158a9340aeef">SDL_gpu_shapes.c</a>
</li>
<li>GPU_RectangleFilled()
: <a class="el" href="group__Shapes_ga316d43be4dbcea2307ef655a5c99b9ca.html#ga316d43be4dbcea2307ef655a5c99b9ca">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a240c4e937d6927278f31d24094d79beb.html#a240c4e937d6927278f31d24094d79beb">SDL_gpu_shapes.c</a>
</li>
<li>GPU_RectangleRound()
: <a class="el" href="SDL__gpu__shapes_8c_ad78db044b51d826bf55ad0044aa8d1ab.html#ad78db044b51d826bf55ad0044aa8d1ab">SDL_gpu_shapes.c</a>
, <a class="el" href="group__Shapes_gabe4a5afc223cec71caf20d716e4b7d58.html#gabe4a5afc223cec71caf20d716e4b7d58">SDL_gpu.h</a>
</li>
<li>GPU_RectangleRoundFilled()
: <a class="el" href="group__Shapes_ga1ff5fa71539d120f09d08c05dcb0566f.html#ga1ff5fa71539d120f09d08c05dcb0566f">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_aa76d1dc7130dc32bbcfe6fca1abb4453.html#aa76d1dc7130dc32bbcfe6fca1abb4453">SDL_gpu_shapes.c</a>
</li>
<li>GPU_RegisterRenderer()
: <a class="el" href="SDL__gpu__renderer_8c_a056070c06cebaa2bca30d882de64abce.html#a056070c06cebaa2bca30d882de64abce">SDL_gpu_renderer.c</a>
, <a class="el" href="group__RendererSetup_gaafad0c63e3dd7942d730741b6977cdc0.html#gaafad0c63e3dd7942d730741b6977cdc0">SDL_gpu.h</a>
</li>
<li>GPU_RegisterRenderers()
: <a class="el" href="SDL__gpu__renderer_8c_aa270fff82f84f62e2b81ee6af8e0f856.html#aa270fff82f84f62e2b81ee6af8e0f856">SDL_gpu_renderer.c</a>
</li>
<li>GPU_RemoveRenderer()
: <a class="el" href="SDL__gpu__renderer_8c_a4eba5fbe8c45f65b0e40353a65a30453.html#a4eba5fbe8c45f65b0e40353a65a30453">SDL_gpu_renderer.c</a>
, <a class="el" href="SDL__gpu_8c_a4eba5fbe8c45f65b0e40353a65a30453.html#a4eba5fbe8c45f65b0e40353a65a30453">SDL_gpu.c</a>
</li>
<li>GPU_RemoveWindowMapping()
: <a class="el" href="SDL__gpu_8c_a08ed8941d898c566b3c5f6d1cbee8c4a.html#a08ed8941d898c566b3c5f6d1cbee8c4a">SDL_gpu.c</a>
, <a class="el" href="SDL__gpu__RendererImpl_8h_a27068554ea4a46fb0fb1523c8d8c5f90.html#a27068554ea4a46fb0fb1523c8d8c5f90">SDL_gpu_RendererImpl.h</a>
</li>
<li>GPU_RemoveWindowMappingByTarget()
: <a class="el" href="SDL__gpu_8c_a6a83728ebf44506fdd808ced04d1d12a.html#a6a83728ebf44506fdd808ced04d1d12a">SDL_gpu.c</a>
, <a class="el" href="SDL__gpu__RendererImpl_8h_aa91e68dc511ea519261aee91d9b192ce.html#aa91e68dc511ea519261aee91d9b192ce">SDL_gpu_RendererImpl.h</a>
</li>
<li>GPU_RENDERER_CUSTOM_0
: <a class="el" href="SDL__gpu_8h_a1e8fe7aec8dd4d46e13bad932df514d2.html#a1e8fe7aec8dd4d46e13bad932df514d2">SDL_gpu.h</a>
</li>
<li>GPU_RENDERER_ORDER_MAX
: <a class="el" href="SDL__gpu_8h_a5b5a2e09b4ba1fbe32e5a0686d1b144a.html#a5b5a2e09b4ba1fbe32e5a0686d1b144a">SDL_gpu.h</a>
</li>
<li>GPU_RendererEnum
: <a class="el" href="SDL__gpu_8h_a90140956601b2cb43909d7a5b978a694.html#a90140956601b2cb43909d7a5b978a694">SDL_gpu.h</a>
</li>
<li>GPU_ReserveNextRendererEnum()
: <a class="el" href="group__RendererControls_ga4257732f8a64f73c7058694d44c4f89d.html#ga4257732f8a64f73c7058694d44c4f89d">SDL_gpu_renderer.c</a>
, <a class="el" href="group__RendererControls_ga4257732f8a64f73c7058694d44c4f89d.html#ga4257732f8a64f73c7058694d44c4f89d">SDL_gpu.h</a>
</li>
<li>GPU_ResetRendererState()
: <a class="el" href="SDL__gpu_8c_a113bd931c5c0b5532cfe6049f839ad91.html#a113bd931c5c0b5532cfe6049f839ad91">SDL_gpu.c</a>
, <a class="el" href="group__RendererControls_gaeb26daca7b4d6808073103e5f476c35b.html#gaeb26daca7b4d6808073103e5f476c35b">SDL_gpu.h</a>
</li>
<li>GPU_Rotate()
: <a class="el" href="group__Matrix_ga7dba129e37e205ba828f2a5a9ca8d274.html#ga7dba129e37e205ba828f2a5a9ca8d274">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__matrix_8c_abcd7f396545f72ccddc83561191a330f.html#abcd7f396545f72ccddc83561191a330f">SDL_gpu_matrix.c</a>
</li>
<li>GPU_SaveImage()
: <a class="el" href="SDL__gpu_8c_aba147dabe4ae7e8eacb08b129d13a866.html#aba147dabe4ae7e8eacb08b129d13a866">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_ga6e20b9342c7511d85c4040c4d7289836.html#ga6e20b9342c7511d85c4040c4d7289836">SDL_gpu.h</a>
</li>
<li>GPU_SaveSurface()
: <a class="el" href="SDL__gpu_8c_a7e201ec10f3c048513fce45443ac4d60.html#a7e201ec10f3c048513fce45443ac4d60">SDL_gpu.c</a>
, <a class="el" href="group__SurfaceControls_ga594f42d30875a9246f5426ffca4cbbd5.html#ga594f42d30875a9246f5426ffca4cbbd5">SDL_gpu.h</a>
</li>
<li>GPU_Scale()
: <a class="el" href="SDL__gpu__matrix_8c_aec59d6499b52273c11ee43e7e41cf4ef.html#aec59d6499b52273c11ee43e7e41cf4ef">SDL_gpu_matrix.c</a>
, <a class="el" href="group__Matrix_gad7554b9c1859c19b9c8383138b1d2829.html#gad7554b9c1859c19b9c8383138b1d2829">SDL_gpu.h</a>
</li>
<li>GPU_Sector()
: <a class="el" href="SDL__gpu__shapes_8c_adbfdf45a2b79e99c33fecebe19a1bfdf.html#adbfdf45a2b79e99c33fecebe19a1bfdf">SDL_gpu_shapes.c</a>
, <a class="el" href="group__Shapes_ga8e0d443b9002eb8d440d385ac5109cfa.html#ga8e0d443b9002eb8d440d385ac5109cfa">SDL_gpu.h</a>
</li>
<li>GPU_SectorFilled()
: <a class="el" href="SDL__gpu__shapes_8c_ad876753c4fa0955ca5dce64740aa42e9.html#ad876753c4fa0955ca5dce64740aa42e9">SDL_gpu_shapes.c</a>
, <a class="el" href="group__Shapes_ga736f79ace463c03322d0b45b67ecbe88.html#ga736f79ace463c03322d0b45b67ecbe88">SDL_gpu.h</a>
</li>
<li>GPU_SetAttributef()
: <a class="el" href="SDL__gpu_8c_a8f73f8368b85154aac2687d34c509bbf.html#a8f73f8368b85154aac2687d34c509bbf">SDL_gpu.c</a>
, <a class="el" href="group__ShaderInterface_gab4dead917bb9d1c552ef112441e555ae.html#gab4dead917bb9d1c552ef112441e555ae">SDL_gpu.h</a>
</li>
<li>GPU_SetAttributefv()
: <a class="el" href="SDL__gpu_8c_a02a3db042b07d5c542690e0eb78e89b8.html#a02a3db042b07d5c542690e0eb78e89b8">SDL_gpu.c</a>
, <a class="el" href="group__ShaderInterface_ga49f51650abe2b0b20b4017d42c0f30e1.html#ga49f51650abe2b0b20b4017d42c0f30e1">SDL_gpu.h</a>
</li>
<li>GPU_SetAttributei()
: <a class="el" href="group__ShaderInterface_gae9579af7d4ace1ff2176a382886cd8c0.html#gae9579af7d4ace1ff2176a382886cd8c0">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a6b9083643808533525678a0cbb74e76d.html#a6b9083643808533525678a0cbb74e76d">SDL_gpu.c</a>
</li>
<li>GPU_SetAttributeiv()
: <a class="el" href="SDL__gpu_8c_acd6de8e907f9086a36ae79804f64d68f.html#acd6de8e907f9086a36ae79804f64d68f">SDL_gpu.c</a>
, <a class="el" href="group__ShaderInterface_ga73a724958644b3c45cbcbad67ffef26d.html#ga73a724958644b3c45cbcbad67ffef26d">SDL_gpu.h</a>
</li>
<li>GPU_SetAttributeSource()
: <a class="el" href="group__ShaderInterface_ga3cc5d7ebc8e781fdbc988c622d952573.html#ga3cc5d7ebc8e781fdbc988c622d952573">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a7c95877432b692ab17b7e251fe629758.html#a7c95877432b692ab17b7e251fe629758">SDL_gpu.c</a>
</li>
<li>GPU_SetAttributeui()
: <a class="el" href="SDL__gpu_8c_ae9e6e850ca993575fee12e517ee055d9.html#ae9e6e850ca993575fee12e517ee055d9">SDL_gpu.c</a>
, <a class="el" href="group__ShaderInterface_ga80bd6e258ef3eb48c3502b6e829abc80.html#ga80bd6e258ef3eb48c3502b6e829abc80">SDL_gpu.h</a>
</li>
<li>GPU_SetAttributeuiv()
: <a class="el" href="group__ShaderInterface_gaa25c469985276490caad4a4fc1c45166.html#gaa25c469985276490caad4a4fc1c45166">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a59d5e66ff9fd93033498e92d4a98ab97.html#a59d5e66ff9fd93033498e92d4a98ab97">SDL_gpu.c</a>
</li>
<li>GPU_SetBlendEquation()
: <a class="el" href="group__ImageControls_ga7e26d7a571f224fe7fb9b1225e5d2537.html#ga7e26d7a571f224fe7fb9b1225e5d2537">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a80d1c937be008773abb52d33b7d8ff7e.html#a80d1c937be008773abb52d33b7d8ff7e">SDL_gpu.c</a>
</li>
<li>GPU_SetBlendFunction()
: <a class="el" href="SDL__gpu_8c_a8000d066a800963a7e4c393eac338bd0.html#a8000d066a800963a7e4c393eac338bd0">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_ga435d298ab3e0c0c084a725846776a0ee.html#ga435d298ab3e0c0c084a725846776a0ee">SDL_gpu.h</a>
</li>
<li>GPU_SetBlending()
: <a class="el" href="SDL__gpu_8c_a153073d2ecdb0002545e1b008a472ab0.html#a153073d2ecdb0002545e1b008a472ab0">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_gac85b1286ba362af6e2ebbd2ea9ba30f2.html#gac85b1286ba362af6e2ebbd2ea9ba30f2">SDL_gpu.h</a>
</li>
<li>GPU_SetBlendMode()
: <a class="el" href="SDL__gpu_8c_a858b996bd631b04df24067f93aa3fc86.html#a858b996bd631b04df24067f93aa3fc86">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_ga8fe576b6278e30a105196c5ef4fce211.html#ga8fe576b6278e30a105196c5ef4fce211">SDL_gpu.h</a>
</li>
<li>GPU_SetCamera()
: <a class="el" href="SDL__gpu_8c_a6bf5d6785c5aac365c899cd4d8999ee4.html#a6bf5d6785c5aac365c899cd4d8999ee4">SDL_gpu.c</a>
, <a class="el" href="group__TargetControls_ga7c0af0023694cdc561111305f0fef183.html#ga7c0af0023694cdc561111305f0fef183">SDL_gpu.h</a>
</li>
<li>GPU_SetClip()
: <a class="el" href="group__TargetControls_ga85a3694b7e96ed1d6a6e794a48547a79.html#ga85a3694b7e96ed1d6a6e794a48547a79">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ad1a221f972d09c07aa0ffc2f4e5776be.html#ad1a221f972d09c07aa0ffc2f4e5776be">SDL_gpu.c</a>
</li>
<li>GPU_SetClipRect()
: <a class="el" href="SDL__gpu_8c_a6e94e89cb2cfaff5de123d4b9ee4345b.html#a6e94e89cb2cfaff5de123d4b9ee4345b">SDL_gpu.c</a>
, <a class="el" href="group__TargetControls_ga65cd12bd3d42dd5a9445d9ced68951b7.html#ga65cd12bd3d42dd5a9445d9ced68951b7">SDL_gpu.h</a>
</li>
<li>GPU_SetColor()
: <a class="el" href="SDL__gpu_8c_ad7298dda32f0d46bc8fe08aeb8c24cac.html#ad7298dda32f0d46bc8fe08aeb8c24cac">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_ga77bc5f319fcb119a37032f972e391523.html#ga77bc5f319fcb119a37032f972e391523">SDL_gpu.h</a>
</li>
<li>GPU_SetCurrentRenderer()
: <a class="el" href="group__RendererControls_gab9c49a20470aeada5777d27d902e22f6.html#gab9c49a20470aeada5777d27d902e22f6">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a17bce9961d608afc9bae6b7f56f59b6b.html#a17bce9961d608afc9bae6b7f56f59b6b">SDL_gpu.c</a>
</li>
<li>GPU_SetDebugLevel()
: <a class="el" href="group__Logging_ga1d63627eec7c4152c85ac908e87c4406.html#ga1d63627eec7c4152c85ac908e87c4406">SDL_gpu.c</a>
, <a class="el" href="group__Logging_ga1d63627eec7c4152c85ac908e87c4406.html#ga1d63627eec7c4152c85ac908e87c4406">SDL_gpu.h</a>
</li>
<li>GPU_SetFullscreen()
: <a class="el" href="SDL__gpu_8c_ad2cb5414172ded0f9191bb4f2e602034.html#ad2cb5414172ded0f9191bb4f2e602034">SDL_gpu.c</a>
, <a class="el" href="group__ContextControls_ga02369154d4d6ea30b11d628e4213d0ac.html#ga02369154d4d6ea30b11d628e4213d0ac">SDL_gpu.h</a>
</li>
<li>GPU_SetImageFilter()
: <a class="el" href="group__ImageControls_gad8783f14499aa2de543abf30ef1dcb12.html#gad8783f14499aa2de543abf30ef1dcb12">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a04e54ee54fd7719ab3852786bfbb23ea.html#a04e54ee54fd7719ab3852786bfbb23ea">SDL_gpu.c</a>
</li>
<li>GPU_SetInitWindow()
: <a class="el" href="SDL__gpu_8c_a80e3399afb4585f90af91fcdceca6911.html#a80e3399afb4585f90af91fcdceca6911">SDL_gpu.c</a>
, <a class="el" href="group__Initialization_ga89c202dab9079add927782c61f158f41.html#ga89c202dab9079add927782c61f158f41">SDL_gpu.h</a>
</li>
<li>GPU_SetLineThickness()
: <a class="el" href="group__ContextControls_ga51a5bda3193aa93056c84253ec3960ba.html#ga51a5bda3193aa93056c84253ec3960ba">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_adb860f55167ec5cacb06792c541ddb3b.html#adb860f55167ec5cacb06792c541ddb3b">SDL_gpu_shapes.c</a>
</li>
<li>GPU_SetPreInitFlags()
: <a class="el" href="SDL__gpu_8c_ae390ce0e471107f223303959cd3f1a9c.html#ae390ce0e471107f223303959cd3f1a9c">SDL_gpu.c</a>
, <a class="el" href="group__Initialization_gab477eb052fc1314f88d24572f24f3510.html#gab477eb052fc1314f88d24572f24f3510">SDL_gpu.h</a>
</li>
<li>GPU_SetRendererOrder()
: <a class="el" href="SDL__gpu__renderer_8c_ad9f4afaad02155f2c3ee6d4472f1038c.html#ad9f4afaad02155f2c3ee6d4472f1038c">SDL_gpu_renderer.c</a>
, <a class="el" href="group__Initialization_ga4231dc2b70cdf1111dcd8392245d509d.html#ga4231dc2b70cdf1111dcd8392245d509d">SDL_gpu.h</a>
</li>
<li>GPU_SetRequiredFeatures()
: <a class="el" href="SDL__gpu_8c_a4799675cc5ee8d38393a57411f760ba0.html#a4799675cc5ee8d38393a57411f760ba0">SDL_gpu.c</a>
, <a class="el" href="group__Initialization_ga97d836ce5734fdd097c3b44f2ec017c1.html#ga97d836ce5734fdd097c3b44f2ec017c1">SDL_gpu.h</a>
</li>
<li>GPU_SetRGB()
: <a class="el" href="SDL__gpu_8c_acb8e3690e5a7b90d22674aeb639e0cfc.html#acb8e3690e5a7b90d22674aeb639e0cfc">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_gab88142a4276b98522005f11cdff7ccc9.html#gab88142a4276b98522005f11cdff7ccc9">SDL_gpu.h</a>
</li>
<li>GPU_SetRGBA()
: <a class="el" href="SDL__gpu_8c_aa70ad1103c2aa7ae2336474f6e2a057b.html#aa70ad1103c2aa7ae2336474f6e2a057b">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_ga91ca7c6085a9c2c2ca6042b54908496e.html#ga91ca7c6085a9c2c2ca6042b54908496e">SDL_gpu.h</a>
</li>
<li>GPU_SetShaderBlock()
: <a class="el" href="group__ShaderInterface_ga357c4ea4ee7a855460175709866b023e.html#ga357c4ea4ee7a855460175709866b023e">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_aa35014589b4fa686bfb69aeb38ac1bd0.html#aa35014589b4fa686bfb69aeb38ac1bd0">SDL_gpu.c</a>
</li>
<li>GPU_SetShaderImage()
: <a class="el" href="group__ShaderInterface_gabcb77794c1baef1453d1127f267fff27.html#gabcb77794c1baef1453d1127f267fff27">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_aa316fc017c72234585151ddc54cc4424.html#aa316fc017c72234585151ddc54cc4424">SDL_gpu.c</a>
</li>
<li>GPU_SetShapeBlendEquation()
: <a class="el" href="SDL__gpu_8c_a86acb5801686f4756f0747956aefc8c2.html#a86acb5801686f4756f0747956aefc8c2">SDL_gpu.c</a>
, <a class="el" href="group__ContextControls_ga4558d8f9e1174eaecf33d2ed0c816283.html#ga4558d8f9e1174eaecf33d2ed0c816283">SDL_gpu.h</a>
</li>
<li>GPU_SetShapeBlendFunction()
: <a class="el" href="SDL__gpu_8c_a8ebe5d90152eff8164ccad76c69f53e5.html#a8ebe5d90152eff8164ccad76c69f53e5">SDL_gpu.c</a>
, <a class="el" href="group__ContextControls_ga525387b0bc9bf1ad5d15208fabd6f4af.html#ga525387b0bc9bf1ad5d15208fabd6f4af">SDL_gpu.h</a>
</li>
<li>GPU_SetShapeBlending()
: <a class="el" href="SDL__gpu_8c_aeacc0b49667e71aaa7effd2aaeb05fc3.html#aeacc0b49667e71aaa7effd2aaeb05fc3">SDL_gpu.c</a>
, <a class="el" href="group__ContextControls_gae389cc309b819305b4b388032dabe88a.html#gae389cc309b819305b4b388032dabe88a">SDL_gpu.h</a>
</li>
<li>GPU_SetShapeBlendMode()
: <a class="el" href="SDL__gpu_8c_a539d4601a23e1bfb8da2b8f5d4e83741.html#a539d4601a23e1bfb8da2b8f5d4e83741">SDL_gpu.c</a>
, <a class="el" href="group__ContextControls_gac796e9802ddd5985caef21553885ec52.html#gac796e9802ddd5985caef21553885ec52">SDL_gpu.h</a>
</li>
<li>GPU_SetSnapMode()
: <a class="el" href="SDL__gpu_8c_a11abb0db2e010e8d78d9e29df44a51a5.html#a11abb0db2e010e8d78d9e29df44a51a5">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_gaf9309529e75740ae80e4e84a0c010c44.html#gaf9309529e75740ae80e4e84a0c010c44">SDL_gpu.h</a>
</li>
<li>GPU_SetTargetColor()
: <a class="el" href="SDL__gpu_8c_a59e8596ba30bb3b8295360f5840c0f45.html#a59e8596ba30bb3b8295360f5840c0f45">SDL_gpu.c</a>
, <a class="el" href="group__TargetControls_ga0f83180afb8001a8745f4736d294b81a.html#ga0f83180afb8001a8745f4736d294b81a">SDL_gpu.h</a>
</li>
<li>GPU_SetTargetRGB()
: <a class="el" href="group__TargetControls_gab7d09b68cb94b61a9c7d224e8aa200eb.html#gab7d09b68cb94b61a9c7d224e8aa200eb">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ab9d0dee04eb8cac9f5feb4d973c978f2.html#ab9d0dee04eb8cac9f5feb4d973c978f2">SDL_gpu.c</a>
</li>
<li>GPU_SetTargetRGBA()
: <a class="el" href="SDL__gpu_8c_a65e8b5ca8e6e1fb4f6d8c531b6bff783.html#a65e8b5ca8e6e1fb4f6d8c531b6bff783">SDL_gpu.c</a>
, <a class="el" href="group__TargetControls_gae0ffdcee67a0ee1e01e779ffebb22196.html#gae0ffdcee67a0ee1e01e779ffebb22196">SDL_gpu.h</a>
</li>
<li>GPU_SetUniformf()
: <a class="el" href="group__ShaderInterface_gac08ed9fceb0208d7815b9a72233fdd69.html#gac08ed9fceb0208d7815b9a72233fdd69">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a34022d3cc5d60c8700a19decd80d8e01.html#a34022d3cc5d60c8700a19decd80d8e01">SDL_gpu.c</a>
</li>
<li>GPU_SetUniformfv()
: <a class="el" href="group__ShaderInterface_ga764a01bd4c40101d78fd67aaf0b170de.html#ga764a01bd4c40101d78fd67aaf0b170de">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a910cd51d120e7e92244beb5579ec31e1.html#a910cd51d120e7e92244beb5579ec31e1">SDL_gpu.c</a>
</li>
<li>GPU_SetUniformi()
: <a class="el" href="group__ShaderInterface_gafd4b7ddc9fec24a527bf54266ca8f010.html#gafd4b7ddc9fec24a527bf54266ca8f010">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a1e11a57e243f851a5b254ce8fbd2d19f.html#a1e11a57e243f851a5b254ce8fbd2d19f">SDL_gpu.c</a>
</li>
<li>GPU_SetUniformiv()
: <a class="el" href="SDL__gpu_8c_a4a4c82d83edb88d850d1f278c5aedad0.html#a4a4c82d83edb88d850d1f278c5aedad0">SDL_gpu.c</a>
, <a class="el" href="group__ShaderInterface_ga4bb05804d5ceef6593fdc5c5df5b3357.html#ga4bb05804d5ceef6593fdc5c5df5b3357">SDL_gpu.h</a>
</li>
<li>GPU_SetUniformMatrixfv()
: <a class="el" href="SDL__gpu_8c_ab53ef655fcdec767a502d4b097279509.html#ab53ef655fcdec767a502d4b097279509">SDL_gpu.c</a>
, <a class="el" href="group__ShaderInterface_ga53760131c60517fb26174c3608f05a40.html#ga53760131c60517fb26174c3608f05a40">SDL_gpu.h</a>
</li>
<li>GPU_SetUniformui()
: <a class="el" href="SDL__gpu_8c_a5f1d11341129b3d0748252a012a57fff.html#a5f1d11341129b3d0748252a012a57fff">SDL_gpu.c</a>
, <a class="el" href="group__ShaderInterface_gab2d235defea51ae75d903a9e6bd01d3f.html#gab2d235defea51ae75d903a9e6bd01d3f">SDL_gpu.h</a>
</li>
<li>GPU_SetUniformuiv()
: <a class="el" href="group__ShaderInterface_gac723f1312e9fe36648a6604611375774.html#gac723f1312e9fe36648a6604611375774">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a09aa7405014584254a95e7436dcbc5f0.html#a09aa7405014584254a95e7436dcbc5f0">SDL_gpu.c</a>
</li>
<li>GPU_SetViewport()
: <a class="el" href="SDL__gpu_8c_a84d55e0ac024ddd9dae9b7422c057b58.html#a84d55e0ac024ddd9dae9b7422c057b58">SDL_gpu.c</a>
, <a class="el" href="group__TargetControls_ga0ec1faa7766cf161c5c80e5301349009.html#ga0ec1faa7766cf161c5c80e5301349009">SDL_gpu.h</a>
</li>
<li>GPU_SetVirtualResolution()
: <a class="el" href="group__TargetControls_gab2871f8164b349ee171ce762f30c77a9.html#gab2871f8164b349ee171ce762f30c77a9">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a831c3c045c355f9b0681d9beb2001b6b.html#a831c3c045c355f9b0681d9beb2001b6b">SDL_gpu.c</a>
</li>
<li>GPU_SetWindowResolution()
: <a class="el" href="SDL__gpu_8c_a1f2adccc91d708b21eb11ce96c17aa41.html#a1f2adccc91d708b21eb11ce96c17aa41">SDL_gpu.c</a>
, <a class="el" href="group__ContextControls_gadcbfaeeed33aa915bbcacd7c56e9cb5a.html#gadcbfaeeed33aa915bbcacd7c56e9cb5a">SDL_gpu.h</a>
</li>
<li>GPU_SetWrapMode()
: <a class="el" href="group__ImageControls_ga882d094ba368da38b01d2fd7063e29cb.html#ga882d094ba368da38b01d2fd7063e29cb">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a7d7942d3a3cc910a3f0c9616e8b7ffe5.html#a7d7942d3a3cc910a3f0c9616e8b7ffe5">SDL_gpu.c</a>
</li>
<li>GPU_ShaderEnum
: <a class="el" href="group__ShaderInterface_ga019df2414786f4bbca90dbd9538d53c6.html#ga019df2414786f4bbca90dbd9538d53c6">SDL_gpu.h</a>
</li>
<li>GPU_ShaderLanguageEnum
: <a class="el" href="group__ShaderInterface_gab9a9916a0df123beb01868c563a078f1.html#gab9a9916a0df123beb01868c563a078f1">SDL_gpu.h</a>
</li>
<li>GPU_SNAP_DIMENSIONS
: <a class="el" href="group__ImageControls_gaa51e662f695f2abd50f2281263ef0c57.html#ggaa51e662f695f2abd50f2281263ef0c57af8597ebadcd065350a343bb209e21f37">SDL_gpu.h</a>
</li>
<li>GPU_SNAP_NONE
: <a class="el" href="group__ImageControls_gaa51e662f695f2abd50f2281263ef0c57.html#ggaa51e662f695f2abd50f2281263ef0c57a22005649addff3443fb14bd7825a67d1">SDL_gpu.h</a>
</li>
<li>GPU_SNAP_POSITION
: <a class="el" href="group__ImageControls_gaa51e662f695f2abd50f2281263ef0c57.html#ggaa51e662f695f2abd50f2281263ef0c57a8b6807d1f5f9af69f1d44af00f876925">SDL_gpu.h</a>
</li>
<li>GPU_SNAP_POSITION_AND_DIMENSIONS
: <a class="el" href="group__ImageControls_gaa51e662f695f2abd50f2281263ef0c57.html#ggaa51e662f695f2abd50f2281263ef0c57aad2c35de34163ef5cc064f6933090ce4">SDL_gpu.h</a>
</li>
<li>GPU_SnapEnum
: <a class="el" href="group__ImageControls_gaa51e662f695f2abd50f2281263ef0c57.html#gaa51e662f695f2abd50f2281263ef0c57">SDL_gpu.h</a>
</li>
<li>GPU_TARGET_DATA
: <a class="el" href="SDL__gpu__GLES__2_8h_aebe253840844f9b0fd251adc99dbff85.html#aebe253840844f9b0fd251adc99dbff85">SDL_gpu_GLES_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1__BASE_8h_aebe253840844f9b0fd251adc99dbff85.html#aebe253840844f9b0fd251adc99dbff85">SDL_gpu_OpenGL_1_BASE.h</a>
, <a class="el" href="SDL__gpu__OpenGL__3_8h_aebe253840844f9b0fd251adc99dbff85.html#aebe253840844f9b0fd251adc99dbff85">SDL_gpu_OpenGL_3.h</a>
, <a class="el" href="SDL__gpu__OpenGL__2_8h_aebe253840844f9b0fd251adc99dbff85.html#aebe253840844f9b0fd251adc99dbff85">SDL_gpu_OpenGL_2.h</a>
, <a class="el" href="SDL__gpu__OpenGL__1_8h_aebe253840844f9b0fd251adc99dbff85.html#aebe253840844f9b0fd251adc99dbff85">SDL_gpu_OpenGL_1.h</a>
, <a class="el" href="SDL__gpu__GLES__1_8h_aebe253840844f9b0fd251adc99dbff85.html#aebe253840844f9b0fd251adc99dbff85">SDL_gpu_GLES_1.h</a>
</li>
<li>GPU_Translate()
: <a class="el" href="SDL__gpu__matrix_8c_a350bdc53f9ee8c566da2a90106729658.html#a350bdc53f9ee8c566da2a90106729658">SDL_gpu_matrix.c</a>
, <a class="el" href="group__Matrix_gaee818fe46a5af8484004800f7ea65821.html#gaee818fe46a5af8484004800f7ea65821">SDL_gpu.h</a>
</li>
<li>GPU_Tri()
: <a class="el" href="group__Shapes_ga37e6bc2c0a01b445383cc077501325fe.html#ga37e6bc2c0a01b445383cc077501325fe">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a30b5a3870ffb3889b3dbf1a49a761086.html#a30b5a3870ffb3889b3dbf1a49a761086">SDL_gpu_shapes.c</a>
</li>
<li>GPU_TriangleBatch()
: <a class="el" href="group__Rendering_ga0f46ca68292e4b346ea95d0211fb76ed.html#ga0f46ca68292e4b346ea95d0211fb76ed">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a79ab764c7fcdd0c4114ce6c90d969939.html#a79ab764c7fcdd0c4114ce6c90d969939">SDL_gpu.c</a>
</li>
<li>GPU_TriFilled()
: <a class="el" href="group__Shapes_gad67942247a91eef257b74b4639568f39.html#gad67942247a91eef257b74b4639568f39">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu__shapes_8c_a43b9ae0d8822864b24cccc167eebdd02.html#a43b9ae0d8822864b24cccc167eebdd02">SDL_gpu_shapes.c</a>
</li>
<li>GPU_TypeEnum
: <a class="el" href="group__ShaderInterface_ga11924d725d1169559a3d21851fddb66e.html#ga11924d725d1169559a3d21851fddb66e">SDL_gpu.h</a>
</li>
<li>GPU_UnsetClip()
: <a class="el" href="SDL__gpu_8c_a9a013d7488b5bd6c187c1b81909e69e3.html#a9a013d7488b5bd6c187c1b81909e69e3">SDL_gpu.c</a>
, <a class="el" href="group__TargetControls_ga431f683795e2de7cd390bf5ebbdbad41.html#ga431f683795e2de7cd390bf5ebbdbad41">SDL_gpu.h</a>
</li>
<li>GPU_UnsetColor()
: <a class="el" href="group__ImageControls_ga8d5460abb16b71854f293724b3d872b7.html#ga8d5460abb16b71854f293724b3d872b7">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_a28507d421108d1d165c6e069fa8252a1.html#a28507d421108d1d165c6e069fa8252a1">SDL_gpu.c</a>
</li>
<li>GPU_UnsetTargetColor()
: <a class="el" href="SDL__gpu_8c_abd66ee75936682dc7a4b4d02af1fa69c.html#abd66ee75936682dc7a4b4d02af1fa69c">SDL_gpu.c</a>
, <a class="el" href="group__TargetControls_gaf4dea589cb1a1bc8292b6d206c64be5f.html#gaf4dea589cb1a1bc8292b6d206c64be5f">SDL_gpu.h</a>
</li>
<li>GPU_UnsetVirtualResolution()
: <a class="el" href="group__TargetControls_ga6f16e3f37c15cd85e7e97916229a1253.html#ga6f16e3f37c15cd85e7e97916229a1253">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_af7707af3909f1b95a3a1551e62972b13.html#af7707af3909f1b95a3a1551e62972b13">SDL_gpu.c</a>
</li>
<li>GPU_UpdateImage()
: <a class="el" href="SDL__gpu_8c_a09874f6eed659b1a8d25d03d4e113344.html#a09874f6eed659b1a8d25d03d4e113344">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_ga414f37a2e18e9e0be3d353a6b921783a.html#ga414f37a2e18e9e0be3d353a6b921783a">SDL_gpu.h</a>
</li>
<li>GPU_UpdateImageBytes()
: <a class="el" href="group__ImageControls_ga481592dd886f917ef2c952f74a931a73.html#ga481592dd886f917ef2c952f74a931a73">SDL_gpu.h</a>
, <a class="el" href="SDL__gpu_8c_ae987cd2a6ed292d664e6917c71ee942c.html#ae987cd2a6ed292d664e6917c71ee942c">SDL_gpu.c</a>
</li>
<li>GPU_UpdateSubImage()
: <a class="el" href="SDL__gpu_8c_ab377e974a0072409c23466db8372bf4d.html#ab377e974a0072409c23466db8372bf4d">SDL_gpu.c</a>
, <a class="el" href="group__ImageControls_ga90747220a22e24aee828e3a6d3af9cf8.html#ga90747220a22e24aee828e3a6d3af9cf8">SDL_gpu.h</a>
</li>
<li>GPU_VERTEX_SHADER
: <a class="el" href="group__ShaderInterface_ga019df2414786f4bbca90dbd9538d53c6.html#gga019df2414786f4bbca90dbd9538d53c6a6545b908fe67bb2d298e7468135ef71f">SDL_gpu.h</a>
</li>
<li>GPU_WindowFlagEnum
: <a class="el" href="SDL__gpu_8h_a0dfa472cfdf374c478cc497e18c7e398.html#a0dfa472cfdf374c478cc497e18c7e398">SDL_gpu.h</a>
</li>
<li>GPU_WRAP_MIRRORED
: <a class="el" href="group__ImageControls_ga3db6ff8461cbbcc6dd37b0a8094a6e74.html#gga3db6ff8461cbbcc6dd37b0a8094a6e74ada333eb4aa35b352af4328c7c411d52c">SDL_gpu.h</a>
</li>
<li>GPU_WRAP_NONE
: <a class="el" href="group__ImageControls_ga3db6ff8461cbbcc6dd37b0a8094a6e74.html#gga3db6ff8461cbbcc6dd37b0a8094a6e74a9774970079a45509c19f19e4f7e6f2f2">SDL_gpu.h</a>
</li>
<li>GPU_WRAP_REPEAT
: <a class="el" href="group__ImageControls_ga3db6ff8461cbbcc6dd37b0a8094a6e74.html#gga3db6ff8461cbbcc6dd37b0a8094a6e74a5b9c60e491b5b9db47d8e78f02268acf">SDL_gpu.h</a>
</li>
<li>GPU_WrapEnum
: <a class="el" href="group__ImageControls_ga3db6ff8461cbbcc6dd37b0a8094a6e74.html#ga3db6ff8461cbbcc6dd37b0a8094a6e74">SDL_gpu.h</a>
</li>
</ul>
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